Output format·Design & Media

Canvas Design

Create beautiful visual art in .png and .pdf documents using design philosophy.

You say
Install this skill Read the source first Free Written by anthropics · unverified publisher
Context cost
35.5k tokensestimated from the bundle, loaded when it triggers
Bundle
29 files · 142.0 kBtext throughout, nothing executable
Licence
Complete terms in LICENSE.txtfree to use
Last change
no release on file
Servers it uses
Noneruns standalone

What it does

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

Installed, it changes the agent in these ways.

What this skill changes about the agent is not written down here yet. The listing was collected from its source, and the description is in its own SKILL.md.

Output format

Produces one artefact, exactly shaped.

design
Filed under

Design & Media

The skill itself

This is the whole product. A skill is instructions the model reads, so there is nothing behind the listing you cannot see first — the front matter loads with every session, and the body below it loads when the skill triggers.

SKILL.md11.9 kB · 130 lines
--- name: canvas-design description: Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations. license: Complete terms in LICENSE.txt ---
7These are instructions for creating design philosophies - aesthetic movements that are then EXPRESSED VISUALLY. Output only .md files, .pdf files, and .png files.
8
9Complete this in two steps:
101. Design Philosophy Creation (.md file)
112. Express by creating it on a canvas (.pdf file or .png file)
12
13First, undertake this task:
14
15## DESIGN PHILOSOPHY CREATION
16
17To begin, create a VISUAL PHILOSOPHY (not layouts or templates) that will be interpreted through:
18- Form, space, color, composition
19- Images, graphics, shapes, patterns
20- Minimal text as visual accent
21
22### THE CRITICAL UNDERSTANDING
23- What is received: Some subtle input or instructions by the user that should be taken into account, but used as a foundation; it should not constrain creative freedom.
24- What is created: A design philosophy/aesthetic movement.
25- What happens next: Then, the same version receives the philosophy and EXPRESSES IT VISUALLY - creating artifacts that are 90% visual design, 10% essential text.
26
27Consider this approach:
28- Write a manifesto for an art movement
29- The next phase involves making the artwork
30
31The philosophy must emphasize: Visual expression. Spatial communication. Artistic interpretation. Minimal words.
32
33### HOW TO GENERATE A VISUAL PHILOSOPHY
34
35**Name the movement** (1-2 words): "Brutalist Joy" / "Chromatic Silence" / "Metabolist Dreams"
36
37**Articulate the philosophy** (4-6 paragraphs - concise but complete):
38
39To capture the VISUAL essence, express how the philosophy manifests through:
40- Space and form
41- Color and material
42- Scale and rhythm
43- Composition and balance
44- Visual hierarchy
45
46**CRITICAL GUIDELINES:**
47- **Avoid redundancy**: Each design aspect should be mentioned once. Avoid repeating points about color theory, spatial relationships, or typographic principles unless adding new depth.
48- **Emphasize craftsmanship REPEATEDLY**: The philosophy MUST stress multiple times that the final work should appear as though it took countless hours to create, was labored over with care, and comes from someone at the absolute top of their field. This framing is essential - repeat phrases like "meticulously crafted," "the product of deep expertise," "painstaking attention," "master-level execution."
49- **Leave creative space**: Remain specific about the aesthetic direction, but concise enough that the next Claude has room to make interpretive choices also at a extremely high level of craftmanship.
50
51The philosophy must guide the next version to express ideas VISUALLY, not through text. Information lives in design, not paragraphs.
52
53### PHILOSOPHY EXAMPLES
54
55**"Concrete Poetry"**
56Philosophy: Communication through monumental form and bold geometry.
57Visual expression: Massive color blocks, sculptural typography (huge single words, tiny labels), Brutalist spatial divisions, Polish poster energy meets Le Corbusier. Ideas expressed through visual weight and spatial tension, not explanation. Text as rare, powerful gesture - never paragraphs, only essential words integrated into the visual architecture. Every element placed with the precision of a master craftsman.
58
59**"Chromatic Language"**
60Philosophy: Color as the primary information system.
61Visual expression: Geometric precision where color zones create meaning. Typography minimal - small sans-serif labels letting chromatic fields communicate. Think Josef Albers' interaction meets data visualization. Information encoded spatially and chromatically. Words only to anchor what color already shows. The result of painstaking chromatic calibration.
62
63**"Analog Meditation"**
64Philosophy: Quiet visual contemplation through texture and breathing room.
65Visual expression: Paper grain, ink bleeds, vast negative space. Photography and illustration dominate. Typography whispered (small, restrained, serving the visual). Japanese photobook aesthetic. Images breathe across pages. Text appears sparingly - short phrases, never explanatory blocks. Each composition balanced with the care of a meditation practice.
66
67**"Organic Systems"**
68Philosophy: Natural clustering and modular growth patterns.
69Visual expression: Rounded forms, organic arrangements, color from nature through architecture. Information shown through visual diagrams, spatial relationships, iconography. Text only for key labels floating in space. The composition tells the story through expert spatial orchestration.
70
71**"Geometric Silence"**
72Philosophy: Pure order and restraint.
73Visual expression: Grid-based precision, bold photography or stark graphics, dramatic negative space. Typography precise but minimal - small essential text, large quiet zones. Swiss formalism meets Brutalist material honesty. Structure communicates, not words. Every alignment the work of countless refinements.
74
75*These are condensed examples. The actual design philosophy should be 4-6 substantial paragraphs.*
76
77### ESSENTIAL PRINCIPLES
78- **VISUAL PHILOSOPHY**: Create an aesthetic worldview to be expressed through design
79- **MINIMAL TEXT**: Always emphasize that text is sparse, essential-only, integrated as visual element - never lengthy
80- **SPATIAL EXPRESSION**: Ideas communicate through space, form, color, composition - not paragraphs
81- **ARTISTIC FREEDOM**: The next Claude interprets the philosophy visually - provide creative room
82- **PURE DESIGN**: This is about making ART OBJECTS, not documents with decoration
83- **EXPERT CRAFTSMANSHIP**: Repeatedly emphasize the final work must look meticulously crafted, labored over with care, the product of countless hours by someone at the top of their field
84
85**The design philosophy should be 4-6 paragraphs long.** Fill it with poetic design philosophy that brings together the core vision. Avoid repeating the same points. Keep the design philosophy generic without mentioning the intention of the art, as if it can be used wherever. Output the design philosophy as a .md file.
86
87---
88
89## DEDUCING THE SUBTLE REFERENCE
90
91**CRITICAL STEP**: Before creating the canvas, identify the subtle conceptual thread from the original request.
92
93**THE ESSENTIAL PRINCIPLE**:
94The topic is a **subtle, niche reference embedded within the art itself** - not always literal, always sophisticated. Someone familiar with the subject should feel it intuitively, while others simply experience a masterful abstract composition. The design philosophy provides the aesthetic language. The deduced topic provides the soul - the quiet conceptual DNA woven invisibly into form, color, and composition.
95
96This is **VERY IMPORTANT**: The reference must be refined so it enhances the work's depth without announcing itself. Think like a jazz musician quoting another song - only those who know will catch it, but everyone appreciates the music.
97
98---
99
100## CANVAS CREATION
101
102With both the philosophy and the conceptual framework established, express it on a canvas. Take a moment to gather thoughts and clear the mind. Use the design philosophy created and the instructions below to craft a masterpiece, embodying all aspects of the philosophy with expert craftsmanship.
103
104**IMPORTANT**: For any type of content, even if the user requests something for a movie/game/book, the approach should still be sophisticated. Never lose sight of the idea that this should be art, not something that's cartoony or amateur.
105
106To create museum or magazine quality work, use the design philosophy as the foundation. Create one single page, highly visual, design-forward PDF or PNG output (unless asked for more pages). Generally use repeating patterns and perfect shapes. Treat the abstract philosophical design as if it were a scientific bible, borrowing the visual language of systematic observation—dense accumulation of marks, repeated elements, or layered patterns that build meaning through patient repetition and reward sustained viewing. Add sparse, clinical typography and systematic reference markers that suggest this could be a diagram from an imaginary discipline, treating the invisible subject with the same reverence typically reserved for documenting observable phenomena. Anchor the piece with simple phrase(s) or details positioned subtly, using a limited color palette that feels intentional and cohesive. Embrace the paradox of using analytical visual language to express ideas about human experience: the result should feel like an artifact that proves something ephemeral can be studied, mapped, and understood through careful attention. This is true art.
107
108**Text as a contextual element**: Text is always minimal and visual-first, but let context guide whether that means whisper-quiet labels or bold typographic gestures. A punk venue poster might have larger, more aggressive type than a minimalist ceramics studio identity. Most of the time, font should be thin. All use of fonts must be design-forward and prioritize visual communication. Regardless of text scale, nothing falls off the page and nothing overlaps. Every element must be contained within the canvas boundaries with proper margins. Check carefully that all text, graphics, and visual elements have breathing room and clear separation. This is non-negotiable for professional execution. **IMPORTANT: Use different fonts if writing text. Search the ./canvas-fonts directory. Regardless of approach, sophistication is non-negotiable.**
109
110Download and use whatever fonts are needed to make this a reality. Get creative by making the typography actually part of the art itself -- if the art is abstract, bring the font onto the canvas, not typeset digitally.
111
112To push boundaries, follow design instinct/intuition while using the philosophy as a guiding principle. Embrace ultimate design freedom and choice. Push aesthetics and design to the frontier.
113
114**CRITICAL**: To achieve human-crafted quality (not AI-generated), create work that looks like it took countless hours. Make it appear as though someone at the absolute top of their field labored over every detail with painstaking care. Ensure the composition, spacing, color choices, typography - everything screams expert-level craftsmanship. Double-check that nothing overlaps, formatting is flawless, every detail perfect. Create something that could be shown to people to prove expertise and rank as undeniably impressive.
115
116Output the final result as a single, downloadable .pdf or .png file, alongside the design philosophy used as a .md file.
117
118---
119
120## FINAL STEP
121
122**IMPORTANT**: The user ALREADY said "It isn't perfect enough. It must be pristine, a masterpiece if craftsmanship, as if it were about to be displayed in a museum."
123
124**CRITICAL**: To refine the work, avoid adding more graphics; instead refine what has been created and make it extremely crisp, respecting the design philosophy and the principles of minimalism entirely. Rather than adding a fun filter or refactoring a font, consider how to make the existing composition more cohesive with the art. If the instinct is to call a new function or draw a new shape, STOP and instead ask: "How can I make what's already here more of a piece of art?"
125
126Take a second pass. Go back to the code and refine/polish further to make this a philosophically designed masterpiece.
127
128## MULTI-PAGE OPTION
129
130To create additional pages when requested, create more creative pages along the same lines as the design philosophy but distinctly different as well. Bundle those pages in the same .pdf or many .pngs. Treat the first page as just a single page in a whole coffee table book waiting to be filled. Make the next pages unique twists and memories of the original. Have them almost tell a story in a very tasteful way. Exercise full creative freedom.
In the file
SKILL.md1,749 words
Files29
LicenceComplete terms in LICENSE.txt
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈90
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
35,410
on trigger
The instruction body and 28 supporting files, read only when the skill fires.
17.8%
of a 200k window
Ten skills this size would take about 178% of the window before you open a file.
050k100k150k200k context window

35.5k tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Heavy. Teams tend to install this one per project rather than globally, and load it only when the job comes up.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

Adoption
Installsnone yet
Ratingno reviews yet

The procedure it runs

The procedure has not been published here. It is in the skill’s own SKILL.md, which its author has not sent to the marketplace yet.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

It writes no files and reaches no network. All it changes is how the model reasons and writes.

What it asks for
Writes filesno
Network accessno

Read from the allowed-tools line of this skill’s own SKILL.md. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

29 files, 142.0 kB on disk. A bundle is text throughout: the instructions the model reads, plus the templates it fills in.

  • canvas-fonts/ArsenalSC-OFL.txt4.4 kB
  • canvas-fonts/BigShoulders-OFL.txt4.4 kB
  • canvas-fonts/Boldonse-OFL.txt4.4 kB
  • canvas-fonts/BricolageGrotesque-OFL.txt4.4 kB
  • canvas-fonts/CrimsonPro-OFL.txt4.4 kB
  • canvas-fonts/DMMono-OFL.txt4.4 kB
  • canvas-fonts/EricaOne-OFL.txt4.4 kB
  • canvas-fonts/GeistMono-OFL.txt4.4 kB
  • canvas-fonts/Gloock-OFL.txt4.4 kB
  • canvas-fonts/IBMPlexMono-OFL.txt4.4 kB
  • canvas-fonts/InstrumentSans-OFL.txt4.4 kB
  • canvas-fonts/Italiana-OFL.txt4.4 kB
  • canvas-fonts/JetBrainsMono-OFL.txt4.4 kB
  • canvas-fonts/Jura-OFL.txt4.4 kB
  • canvas-fonts/LibreBaskerville-OFL.txt4.4 kB
  • canvas-fonts/Lora-OFL.txt4.4 kB
  • canvas-fonts/NationalPark-OFL.txt4.4 kB
  • canvas-fonts/NothingYouCouldDo-OFL.txt4.4 kB
  • canvas-fonts/Outfit-OFL.txt4.4 kB
  • canvas-fonts/PixelifySans-OFL.txt4.4 kB
  • canvas-fonts/PoiretOne-OFL.txt4.4 kB
  • canvas-fonts/RedHatMono-OFL.txt4.4 kB
  • canvas-fonts/Silkscreen-OFL.txt4.4 kB
  • canvas-fonts/SmoochSans-OFL.txt4.4 kB
  • canvas-fonts/Tektur-OFL.txt4.4 kB
  • canvas-fonts/WorkSans-OFL.txt4.4 kB
  • canvas-fonts/YoungSerif-OFL.txt4.4 kB
  • LICENSE.txt11.3 kB
  • SKILL.md11.9 kB
What is not in it

No dependencies and nothing executable: a skill is text the agent reads, so the bundle is 29 files you can review in full before installing. The Complete terms in LICENSE.txt licence covers the templates and examples as well as the instructions.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# Canvas Design · 35.5k tokens when loaded npx mcprush@latest skill add anthropics/canvas-design

Writes to .claude/skills/canvas-design/ in the current project. Add --global to put it in your home directory instead, for every project.

Which clients pick it up on their own

A skill is a folder of text. A client with a skills folder reads it without being told; everywhere else the same text works, it is just handed to the model rather than found.

Claude Code.claude/skills/
Claude Desktop
ChatGPT
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok.grok/skills/
Zed.agents/skills/
Windsurf.windsurf/skills/
Agent SDK.claude/skills/
HTTP / API
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referenceanthropics/canvas-design

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

v
  • No earlier releases have been published to the marketplace.
Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

Reviews

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Nobody has reviewed this skill yet. The rating is the mean of the reviews written here, so there is none until somebody writes the first.

Who can post

Only accounts that have had the skill installed for fourteen days, so a review is written after living with it rather than after reading it. Publishers may reply once.

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