MCP server for interacting with the Scryfall MTG API
EcoCarbonWiki is installed from its publisher's own source and answers where it runs, so this marketplace is not in the path of a single call. There is no address here to send one to, and a panel that pretended otherwise would be showing you an answer we made up. Install it and call it from your own client — the Installation tab has the entry for each one.
What it does
Read-only MCP for the Eco game wiki: search, Markdown pages, and wiki_* lookups. No keys, no writes.
Quickstart
# 1 — add it to Claude Code
claude mcp add --scope user --transport http ecocarbonwiki-mcp https://ecogame.carbonitex.dev/mcp
# 2 — ask your agent for something these tools do
# search, fetch, wiki_search and 7 more
EcoCarbonWiki costs nothing on mcprush: there is no plan to choose here, no cap to set and nothing mcprush can bill you for.
Collected from a public index. Nobody has claimed this account, so nothing here was written by its author — claim it if it is yours.
Where are you running it?
Every route below installs the same thing and ends at the same approval screen. Nothing here runs on your machine and nothing runs on ours: this server answers at its publisher’s own address, and what you install is the connection straight to it.
This is a public server: it answers at its publisher’s own address and this marketplace is not in the path. Claude Code registers it in one command; --scope user makes it available in every project. The transport below is http, as the publisher's own manifest declares it.
claude mcp add --scope user --transport http ecocarbonwiki-mcp https://ecogame.carbonitex.dev/mcpReconnect, or start a new session, and the tools appear in the model’s tool list.
One config entry pointing straight at the publisher’s own address — this marketplace is not in the path, and nothing from this listing executes on your machine.
10 tools, with what each one reads, writes and reaches shown before you agree — the same list on every route above. Read the tool surface.
Tool surface
What the model actually sees. Descriptions are diffed on every release — see version history.
Full-text search the Eco game wiki (items, recipes, skills, animals, plants, biomes, guides). Returns ranked matches with name, kind, canonical url and a snippet.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| query | string | yes | The search query. |
| limit | integer | no | Max results (1-50, default 15). |
Fetch a single Eco wiki page as Markdown. Pass a canonical wiki path such as /wiki/item/iron-bar, /wiki, or an index like /wiki/recipes.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| path | string | yes | Canonical wiki path, e.g. /wiki/item/iron-bar |
Full-text search the Eco game wiki (items, recipes, skills, categories, animals, plants, biomes). Returns matching pages with their kind, name, slug, and a snippet. Use the slug with the matching wiki_get_* tool to read full facts. ALWAYS search first to find the right slugs.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| query | string | yes | What to search for (e.g. "iron bar", "carpentry", "deer"). |
| limit | integer | no | Max results (default 8). |
Read full facts for one OR MANY wiki pages in a single call. Pass every page you need at once (e.g. a recipe AND its ingredient items) — batching saves round-trips. Each entry takes a slug (from wiki_search) and, ideally, its kind: • item — item/food/tool/placed-object/block: description, category, tags, weight/stack, fuel, food nutrition + shelf life, tool/weapon stats, placed-object stats (housi
| Parameter | Type | Required | Notes |
|---|---|---|---|
| items | array | yes | 1–12 pages to read in one call. |
Flatten a recipe or craftable item to its TOTAL RAW materials across the whole production chain, with total labor calories, total craft minutes, and crafting-step count. Pass an item slug OR a recipe slug. Use for 'what does it take to make X from scratch' (the raw shopping list). For a breakdown that ALSO includes the crafted intermediate sub-components (e.g. how many iron bars), use wiki_bom ins
| Parameter | Type | Required | Notes |
|---|---|---|---|
| slug | string | yes | An item or recipe slug (from a wiki_search result). |
| skill_level | integer | no | A single skill level applied to EVERY governing skill in the chain (shortcut for a uniform setup). |
| skills | object | no | Per-skill levels: { "<skill FullName>": level }. Overrides skill_level for those skills. |
| talents | array | no | Talent names/types to treat as learned (applied across the whole chain). |
| modules | array | no | Upgrade-module names/types installed (multiple slots stack). |
| module | string | no | A single module name/type, or a comma-separated list (alternative to modules[]). |
| server | object | no | Model a DIFFERENT server by overriding its difficulty/feature settings (default = THIS server's real settings, so omit for accurate answers). Fields: craftResource (× ingredient cost), craftTime (× cr |
Bill-of-materials for making a target item/recipe: the full crafting tree INCLUDING the crafted intermediate sub-components (NOT just raw leaves). This is the tool for 'how many <component> does it take to make <target>' — including components the target never lists directly (they're summed transitively across the whole tree). Differs from wiki_total_raw (raw materials only) and wiki_calc (exact o
| Parameter | Type | Required | Notes |
|---|---|---|---|
| slug | string | yes | The TARGET item or recipe slug (from a wiki_search result). |
| quantity | integer | no | How many units of the target to produce (default 1; clamped 1..10000). |
| ingredient | string | no | Optional: a specific component name or slug. Returns just that component's total quantity in the tree and its role (intermediate/raw). |
| recipe_slug | string | no | Optional: when the target item has multiple producing recipes, pick this one (else the primary; others are reported as alternatives). |
| skill_level | integer | no | A single skill level applied to EVERY governing skill in the chain (shortcut for a uniform setup). |
| skills | object | no | Per-skill levels: { "<skill FullName>": level }. Overrides skill_level for those skills. |
| talents | array | no | Talent names/types to treat as learned (applied across the whole chain). Their effect text is echoed back so you can explain why a number changed. |
| modules | array | no | Upgrade-module names/types installed (multiple slots stack). |
| module | string | no | A single module name/type, or a comma-separated list (alternative to modules[]). |
| server | object | no | Model a DIFFERENT server by overriding its difficulty/feature settings (default = THIS server's real settings, so omit for accurate answers). Fields: craftResource (× ingredient cost), craftTime (× cr |
Compute EXACT numbers for a chosen setup. For a RECIPE: labor calories, craft time, per-ingredient counts and throughput at a given skill level + upgrade module + talents. For a FOOD item: its STATIC calories/nutrition (eating never changes these) PLUS an estimated XP / skill-gain rate from the diet inputs (balanced/variety/tastiness/housing). For a TOOL/WEAPON: damage, calories-per-use, durabilit
| Parameter | Type | Required | Notes |
|---|---|---|---|
| slug | string | yes | A recipe, food-item, or species slug (from wiki_search). |
| skill_level | integer | no | Governing-skill level (recipes/tools/mining); lowers labor / tunes stats. |
| module | string | no | Upgrade-module name or tier number (recipes only); lowers craft time/materials. |
| talents | array | no | Talent names to treat as learned (recipes/tools/mining/species yields). |
| balanced | boolean | no | Food only: assume a balanced diet (max balanced-diet bonus) vs this food alone. |
| variety | number | no | Food only: your current food-variety bonus multiplier (default 1). |
| tastiness | number | no | Food only: your current food-tastiness bonus multiplier (default 1). |
| housing | number | no | Food only: your housing XP contribution (additive to the skill-gain rate; default 0). |
| server | object | no | Model a DIFFERENT server by overriding its difficulty/feature settings (default = THIS server's real settings, so omit for accurate answers). Fields: craftResource (× ingredient cost), craftTime (× cr |
Explain how Solomon's help contracts and quests work for players (the kinds available, how rewards/escrow work, how completion is verified). Use for 'how do contracts/quests work' questions.
No parameter schema on file.
Rank the wiki's entities by a NUMERIC field and return the top (or bottom) N. Use this for ANY 'which has the most/least/highest/lowest X' question — never guess-and-confirm with wiki_search. Choose a kind, the field to rank 'by', order (desc = highest first, the default; asc = lowest first), an optional limit (default 5, max 25), an optional 'category' to scope to one tag (food/item/species only
| Parameter | Type | Required | Notes |
|---|---|---|---|
| kind | string | yes | Which entity set to rank. |
| by | string | yes | Numeric field to rank by (see this tool's description for the field names valid for each kind). |
| order | string | no | desc = highest first (default), asc = lowest first. |
| limit | integer | no | How many to return (default 5, max 25). |
| category | string | no | Optional: scope to ONE tag/category before ranking/aggregating, e.g. "seed", "vegetable", "gun". Only the tagged kinds (food / item / species) support this. Use the category's name from a wiki_search |
| where | object | no | Optional single numeric filter applied before ranking/aggregating, e.g. { field: "weight", op: "<", value: 1000 }. The field must come from the same per-kind set as 'by'/'field'. |
| skill_level | integer | no | A single skill level applied to every governing skill (profile-sensitive metrics only). |
| skills | object | no | Per-skill levels: { "<skill FullName>": level }. Overrides skill_level for those skills. |
| talents | array | no | Talent names/types to treat as learned (profile-sensitive metrics only). |
| modules | array | no | Upgrade-module names/types installed (multiple slots stack). |
| module | string | no | A single module name/type, or a comma-separated list (alternative to modules[]). |
| server | object | no | Model a DIFFERENT server's difficulty (default = this server's real settings; omit for accurate answers). Fields: craftResource, craftTime, growth, garbageRatio, fuelEfficiency, foodVariety, foodTasti |
Compute an aggregate over the wiki's entities — count / sum / avg / min / max of a numeric field across a whole kind, with an optional numeric 'where' filter. Use for 'how many…', 'what's the average/total/highest…' questions. 'count' needs no field (counts entities, or those matching 'where'); sum/avg/min/max require a 'field'. Supports the same optional 'category' scope as wiki_rank (food/item/s
| Parameter | Type | Required | Notes |
|---|---|---|---|
| kind | string | yes | Which entity set to aggregate over. |
| metric | string | yes | Which aggregate to compute. |
| field | string | no | Numeric field for sum/avg/min/max (required for those). Optional for count — with a field, count includes only entities that have it. |
| category | string | no | Optional: scope to ONE tag/category before ranking/aggregating, e.g. "seed", "vegetable", "gun". Only the tagged kinds (food / item / species) support this. Use the category's name from a wiki_search |
| where | object | no | Optional single numeric filter applied before ranking/aggregating, e.g. { field: "weight", op: "<", value: 1000 }. The field must come from the same per-kind set as 'by'/'field'. |
| skill_level | integer | no | A single skill level applied to every governing skill (profile-sensitive metrics only). |
| skills | object | no | Per-skill levels: { "<skill FullName>": level }. Overrides skill_level for those skills. |
| talents | array | no | Talent names/types to treat as learned (profile-sensitive metrics only). |
| modules | array | no | Upgrade-module names/types installed (multiple slots stack). |
| module | string | no | A single module name/type, or a comma-separated list (alternative to modules[]). |
| server | object | no | Model a DIFFERENT server's difficulty (default = this server's real settings; omit for accurate answers). Fields: craftResource, craftTime, growth, garbageRatio, fuelEfficiency, foodVariety, foodTasti |
- Every tool — any call limit is its publisher’s, not ours
- No card, and mcprush charges nothing for it
- Runs at its publisher’s own address — this marketplace is not in the path
- Nothing to cap, because mcprush bills nothing
What counts against your monthly calls
| Tool | Unit | Calls used | Out of the allowance |
|---|
Nothing here is billable: mcprush charges nothing to install EcoCarbonWiki or to call it, at any volume.
Two independent axes, because powerful and malicious are different questions. The grade is threat only. The capability level is blast radius, and it is never a penalty on the grade — it is priced as one subtract-only term in the score, where you can see it.
This listing is an address its publisher runs, and you connect to it directly — this marketplace is not in the path. The scanner reads packages and public source, and an address is neither. So there is no grade — not a withheld one, an unmeasured one.
Release history
This is an address its publisher runs: which release it serves is theirs to choose, so there is nothing here to pin. The history below is for reading; the current release on file is 2.5.0.
No release note was published with this version.
One review per account, from a signed-in account that does not publish this listing. Nothing else is asked — you can say what you think before you install it. Publishers can reply once per review, and a review can be edited or deleted by whoever wrote it.
Any signed-in account that does not publish EcoCarbonWiki can review it, once — before installing it or after. A review from an account that has installed it is marked as one.
Nobody has reviewed this listing. The rating on the card is the mean of the reviews written here and nothing else, so there is no rating until somebody writes the first — which takes a signed-in account that does not publish it, and nothing else.