MCP server for interacting with the Scryfall MTG API
LeagueNight is installed from its publisher's own source and answers where it runs, so this marketplace is not in the path of a single call. There is no address here to send one to, and a panel that pretended otherwise would be showing you an answer we made up. Install it and call it from your own client — the Installation tab has the entry for each one.
What it does
Round-robin fixtures, standings and match-day plans for league organizers. Free.
Quickstart
# 1 — add it to Claude Code
claude mcp add --scope user --transport http leaguenight-mcp https://league-night.magicteams.ai/mcp
# 2 — ask your agent for something these tools do
# round_robin_schedule, standings_table, match_day_plan and 1 more
LeagueNight costs nothing on mcprush: there is no plan to choose here, no cap to set and nothing mcprush can bill you for.
Collected from a public index. Nobody has claimed this account, so nothing here was written by its author — claim it if it is yours.
Where are you running it?
Every route below installs the same thing and ends at the same approval screen. Nothing here runs on your machine and nothing runs on ours: this server answers at its publisher’s own address, and what you install is the connection straight to it.
This is a public server: it answers at its publisher’s own address and this marketplace is not in the path. Claude Code registers it in one command; --scope user makes it available in every project. The transport below is http, as the publisher's own manifest declares it.
claude mcp add --scope user --transport http leaguenight-mcp https://league-night.magicteams.ai/mcpReconnect, or start a new session, and the tools appear in the model’s tool list.
One config entry pointing straight at the publisher’s own address — this marketplace is not in the path, and nothing from this listing executes on your machine.
4 tools, with what each one reads, writes and reaches shown before you agree — the same list on every route above. Read the tool surface.
Tool surface
What the model actually sees. Descriptions are diffed on every release — see version history.
Compute a round-robin fixture list (circle method) for 2-100 teams: every pair meets once, or twice home-and-away with second_leg; odd counts get one bye per round. Use when you need who plays whom in each round. Do NOT use to assign times/courts for one match day (use match_day_plan) or to get calendar dates for a season (use season_plan).
| Parameter | Type | Required | Notes |
|---|---|---|---|
| teams | array | yes | Team names: 2-100 unique, non-empty names (trimmed), e.g. ["Falcons", "Tigers", "Bears"] |
| rounds | integer | no | Optional: return only the first N rounds, integer 1..max (max = teams-1 for even counts, teams for odd; doubled with second_leg). Default: all rounds |
| second_leg | boolean | no | If true, append a mirrored second leg with home and away swapped (double round-robin). Default false |
Compute a league standings table from match results: played, W/D/L, goals for/against, goal difference and points, sorted by points, then goal difference, then goals for, then name. Use when you have scores and want the current table. Do NOT use to generate future fixtures (use round_robin_schedule).
| Parameter | Type | Required | Notes |
|---|---|---|---|
| results | array | yes | Completed match results in any order; may be empty if teams is given (zeroed table) |
| teams | array | no | Optional full roster (2+ unique names). Teams with no results appear with zeros; results involving teams not listed are skipped with a warning |
| points_win | number | no | Points awarded for a win, non-negative number. Default 3 |
| points_draw | number | no | Points awarded for a draw, non-negative number. Default 1 |
Compute a one-day timetable: lay an ordered list of games onto parallel courts and fixed-length time slots from a start time, giving each game a court and HH:MM start, plus the end time. Use when you already know the day's games. Do NOT use to decide who plays whom (use round_robin_schedule) or to size a whole season (use season_plan).
| Parameter | Type | Required | Notes |
|---|---|---|---|
| games | array | yes | Games in the order they should be played (non-empty); e.g. one round's fixtures from round_robin_schedule |
| courts | integer | yes | Number of courts/pitches usable at the same time, integer 1-12, e.g. 2 |
| slot_minutes | integer | yes | Length of one game slot in minutes, integer 10-180, e.g. 40 |
| start_time | string | yes | First game start, 24h HH:MM, e.g. "09:00" or "18:30" |
Estimate a season's size and calendar: total round-robin fixtures, games per match day (limited by courts, one slot per day), match days needed, every match-day date from start_date at a fixed interval, and the finish date. Use for "when will the season end?". Do NOT use for pairings (use round_robin_schedule) or one day's timetable (use match_day_plan).
| Parameter | Type | Required | Notes |
|---|---|---|---|
| teams | array | yes | Team names: 2-100 unique, non-empty names (trimmed), e.g. ["Falcons", "Tigers", "Bears"] |
| courts | integer | yes | Courts usable at the same time on each match day, integer 1-12; caps games per match day. E.g. 2 |
| slot_minutes | integer | yes | Length of one game slot in minutes, integer 10-180 (validated and echoed in the note; each match day is one slot). E.g. 30 |
| start_date | string | yes | First match day, YYYY-MM-DD, e.g. "2026-10-04" |
| days_between_rounds | integer | no | Days between consecutive match days, integer 1-60. Default 7 (weekly) |
| second_leg | boolean | no | If true, plan a double round-robin (each pair meets twice). Default false |
- Every tool — any call limit is its publisher’s, not ours
- No card, and mcprush charges nothing for it
- Runs at its publisher’s own address — this marketplace is not in the path
- Nothing to cap, because mcprush bills nothing
What counts against your monthly calls
| Tool | Unit | Calls used | Out of the allowance |
|---|
Nothing here is billable: mcprush charges nothing to install LeagueNight or to call it, at any volume.
Two independent axes, because powerful and malicious are different questions. The grade is threat only. The capability level is blast radius, and it is never a penalty on the grade — it is priced as one subtract-only term in the score, where you can see it.
This listing is an address its publisher runs, and you connect to it directly — this marketplace is not in the path. The scanner reads packages and public source, and an address is neither: the repository linked on this page is where this record was collected from, not a copy of what the address serves, so it is not graded in its place. So there is no grade — not a withheld one, an unmeasured one.
Release history
This is an address its publisher runs: which release it serves is theirs to choose, so there is nothing here to pin. The history below is for reading; the current release on file is 1.0.0.
No release note was published with this version.
One review per account, from a signed-in account that does not publish this listing. Nothing else is asked — you can say what you think before you install it. Publishers can reply once per review, and a review can be edited or deleted by whoever wrote it.
Any signed-in account that does not publish LeagueNight can review it, once — before installing it or after. A review from an account that has installed it is marked as one.
Nobody has reviewed this listing. The rating on the card is the mean of the reviews written here and nothing else, so there is no rating until somebody writes the first — which takes a signed-in account that does not publish it, and nothing else.