HyperFrames CLI Agent Skill

Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play…

Context cost
6k tokensestimated from the bundle, loaded when it triggers
Bundle
1 file · 23.8 kBtext throughout, nothing executable
Licence
Apache-2.0the author’s own terms
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes, single or batch render, publish, cloud, cloudrun, feedback, lambda, doctor, browser, info, upgrade, skills, compositions, timeline, history, clean, docs, benchmark, telemetry, transcribe, auth, tts, and remove-background. Also use when diagnosing build or render failures. validate, inspect, and layout are deprecated aliases; use check. Covers local, HeyGen-hosted cloud, AWS Lambda, and Google Cloud Run rendering.

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

design
Filed under

Design & Media

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md23.8 kB · preview
--- name: hyperframes-cli ---
12**Plugin installs:** Before setup or freshness commands, follow [plugin execution rules](../hyperframes/references/plugin-installation.md) when this skill is inside a HyperFrames plugin. Standalone installs keep the update instructions below.
13
14# HyperFrames CLI
15
16Run commands as npx hyperframes ... unless project instructions provide a wrapper. Obey the wrapper when present. The CLI requires Node.js 22 or newer and FFmpeg.
17
18## Development loop
19
201. **Scaffold:** npx hyperframes init <project> (centered blank). Or capture a site. Pass --example=<name> only to start from a named example.
212. **Find the move:** if the request names an asset, sound, image, voice or fast visual edit, resolve it through /media-use before proposing a plan. Otherwise, before authoring motion by hand, search for a primitive that already does it: npx hyperframes catalog --query "reveal a headline one line at a time". Ask for the effect you want rather than the mechanism you have in mind. Install with npx hyperframes add <name> (see /hyperframes-registry). Author by hand only once nothing fits.
223. **Author:** write the composition using /hyperframes-core. To know what is on a project's timeline (tracks, clips, starts, ends, what plays), run npx hyperframes timeline --json instead of reading index.html and every sub-composition file: nested rows carry absolute main-timeline absStart/absEnd and their owning file, not just their local, per-sub-composition time. Prefer --json over the text form; it costs fewer tokens for the same or better correctness. See references/upgrade-info-misc.md for one-liners that answer common questions without reading the whole output.
234. **Get fast feedback while editing:** run npx hyperframes lint after the first HTML pass and after structural changes.
245. **Run the final gate:** run npx hyperframes check; it reruns lint before opening the browser. Do not prepend a redundant standalone lint invocation. Add --snapshots for annotated overview frames and finding crops.
256. **Inspect sub-compositions:** when index.html mounts data-composition-src, capture midpoint snapshots and inspect each mounted scene.
267. **Open the final Studio preview:** run npx hyperframes preview --background, verify the URL returns HTTP 200, hand the timeline project URL to the user, and ask whether to revise or render. Keep it alive until review ends.
278. **Render only after approval:** use --quality draft while iterating, --quality looks for the first real encode (the CLI default), and --quality delivery for final delivery.
289. **Hand the project to the desktop app (on offer):** when the render's Framey line ends in hyperframes open …, offer npx hyperframes open [dir]. It opens the project in the HyperFrames desktop app and adds it to Home; under Claude Code, Codex or Grok its chat picks up this conversation. Without the app it exits 1 and prints the download link. --json for agents. When open says to run catch-up once the person is back, or any command ends with a line naming it, run npx hyperframes catch-up [dir] before your next change: it lists what was asked and changed in the app since the hand-off. An older CLI has no catch-up.
2910. **Verify the output:** confirm the file exists and is non-empty. Read the render summary's second line (beginframe vs screenshot, GPU, stage timings). screenshot + software gpu on Linux is the slow path. ffprobe -v error -show_format -show_streams and compare duration (and fps if the brief set it) to the root data-duration.
30
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md3,350 words
Files1
LicenceApache-2.0
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈160
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
5,790
on trigger
The instruction body, read only when the skill fires.
3.0%
of a 200k window
Ten skills this size would take about 30% of the window before you open a file.
050k100k150k200k context window

6k tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Heavy. Teams tend to install this one per project rather than globally, and load it only when the job comes up.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

1 file, 23.8 kB on disk. A bundle is text throughout: the instructions the model reads, plus the templates it fills in.

  • SKILL.md23.8 kB
What is not in it

No dependencies and nothing executable: a skill is text the agent reads, so the bundle is 1 file you can review in full before installing. The Apache-2.0 licence covers the templates and examples as well as the instructions.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# HyperFrames CLI · 6k tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/hyperframes-cli/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/hyperframes-cli" ] && { [ ! -e .claude/skills/hyperframes-cli ] || { mv .claude/skills/hyperframes-cli "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/hyperframes-cli" .claude/skills/ && echo "Installed .claude/skills/hyperframes-cli"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add heygen-com/hyperframes-cli

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/hyperframes-cli/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/hyperframes-cli/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/hyperframes-cli" ] && { [ ! -e ~/.claude/skills/hyperframes-cli ] || { mv ~/.claude/skills/hyperframes-cli "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/hyperframes-cli" ~/.claude/skills/ && echo "Installed ~/.claude/skills/hyperframes-cli" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/hyperframes-cli/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referenceheygen-com/hyperframes-cli

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

Reviews

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Anybody with an account, one review each. It carries the version that was current when you wrote it, and the publisher may reply once.

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