Verified conversions across 205 color spaces: CSS strings, gamut checks, .cube LUTs
Jabbertoon cartoon studio is installed from its publisher's own source and answers where it runs, so this marketplace is not in the path of a single call. There is no address here to send one to, and a panel that pretended otherwise would be showing you an answer we made up. Install it and call it from your own client — the Installation tab has the entry for each one.
What it does
Free 2D cartoon studio: moves, characters and looks; check a cartoon; share links. No key.
Quickstart
# 1 — add it to Claude Code
claude mcp add --scope user --transport http jabbertoon-cartoon-studio-mcp https://jabbertoon.com/mcp
# 2 — ask your agent for something these tools do
# get_guide, list_moves, list_characters and 6 more
Jabbertoon cartoon studio costs nothing on mcprush: there is no plan to choose here, no cap to set and nothing mcprush can bill you for.
Collected from a public index. Nobody has claimed this account, so nothing here was written by its author — claim it if it is yours.
Where are you running it?
Every route below installs the same thing and ends at the same approval screen. Nothing here runs on your machine and nothing runs on ours: this server answers at its publisher’s own address, and what you install is the connection straight to it.
This is a public server: it answers at its publisher’s own address and this marketplace is not in the path. Claude Code registers it in one command; --scope user makes it available in every project. The transport below is http, as the publisher's own manifest declares it.
claude mcp add --scope user --transport http jabbertoon-cartoon-studio-mcp https://jabbertoon.com/mcpReconnect, or start a new session, and the tools appear in the model’s tool list.
One config entry pointing straight at the publisher’s own address — this marketplace is not in the path, and nothing from this listing executes on your machine.
9 tools, with what each one reads, writes and reaches shown before you agree — the same list on every route above. Read the tool surface.
Tool surface
What the model actually sees. Descriptions are diffed on every release — see version history.
Call this first. Returns one topic of Jabbertoon's guide as Markdown (under 20,000 characters): start (what it makes and the order of calls), cartoon (the JSON program: cast, scenes, lines, moves), text (the same cartoon as screenplay text), moves, characters, looks, voices, places, errors, limits, build (the 3D builder's steps), game (a game's steps), song (the editor's own file: Studio character
| Parameter | Type | Required | Notes |
|---|---|---|---|
| topic | string | no | Leave it out for start, which names the others. |
Lists the ready-made moves a character can do (walk in, wave hello, hop, bow, slump, talk...): id, name, length in seconds, the bodies it works on (two legs, four, none), its settings with units, page and links. A does block plays one: {"op": "does", "who": "dog", "behaviour": "c4c:beh:wave_hello"}. q keeps the moves whose words match or that do what a word means (dance finds Groove, scared finds
| Parameter | Type | Required | Notes |
|---|---|---|---|
| q | string | no | Words to look for ("wave", "dance"); leave it out for every move. |
Lists the six ready-made characters (person, kid, dog, cat, bird, monster): legs, views, the colour slots a cast entry's look.colors paints on each (a dog's fur is skin), options, page and links; the voices a line can use; and cartoon_example, a whole talking cartoon to copy. Call it to write a cast: {"dog": {"name": "Biscuit", "look": {"template": "dog", "colors": {"skin": "#8d6e63"}}, "voice": "
No parameter schema on file.
Lists the six art styles a character can be drawn in (flat, outlined, soft, storybook, bold, crayon), each with its page and a studio link, and the three body shapes (classic, big head, tall). A cast entry sets them as look.style and look.shape: {"look": {"template": "cat", "style": "crayon", "shape": "bighead"}}.
No parameter schema on file.
Returns one ready-made move: its block program as JSON, the same program as screenplay text, its length in seconds, what it works on, its settings with units, its page and links. Name it by id (c4c:beh:wave_hello), short name (wave_hello) or page slug. To write your own move, start from one, change it, then validate it. Example: {"move": "wave_hello"}.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| move | string | yes | Its id, short name or page slug, as list_moves gives them. |
Checks a cartoon, with the studio's own checks, before anyone sees it. Give one of cartoon, program, pack, character or file. Returns errors (it will not play as written: also a character or background the site lacks) and warnings, each {code, where, says, fix, url}, with did_you_mean and an RFC 6902 patch when certain; issues a viewer would see (off stage, overlapping, an empty stage, a line cut
| Parameter | Type | Required | Notes |
|---|---|---|---|
| cartoon | object/string | no | A cartoon: its program, a cartoon file {cast, program}, a project file, or its screenplay text (read only on your own computer). |
| program | object | no | A move (get_move gives ready-made ones) or a scene program. |
| pack | object | no | A whole pack: its manifest and its content. |
| character | object | no | Your own character, {"name", "content"}, or a character pack. |
| file | string | no | On your own computer only: a .json or .txt file's name in the output folder. |
| repair | boolean | no | true: also return repaired: the program with every certain patch applied, and the changes. |
Turns a cartoon, a scene, a move or a character into a jabbertoon.com link: a move opens in the block editor, the rest in the studio. It all travels after the #: nothing is uploaded or kept. All but a character's end with &from=ai (the page says an AI helper wrote it). One with errors gets them instead. Give one of cartoon, program, character or file. Example: {"program": {"v": 1, "kind": "behavio
| Parameter | Type | Required | Notes |
|---|---|---|---|
| cartoon | object/string | no | Its program, a cartoon file {cast, places?, program}, or its screenplay text (read on your own computer only). |
| program | object | no | A move (kind "behaviour"), a scene or a cartoon program. |
| character | object | no | Your own character, {"name", "content"}, or a character pack. |
| file | string | no | On your own computer only: a file's name in the output folder. |
Builds anything (a character, an animal, a car, a house, a rocket) in Jabbertoon's one 3D builder from steps, the ones its buttons take: spine, grow, bone (a skeleton and its skin, a bone at a time, as in Blender), add a ready part (leg, arm, head, wing, wheel, hat ...), set, copy, remove, look. Checks every step, says what was made (its parts, legs, size in blocks) and gives a jabbertoon.com/edit
| Parameter | Type | Required | Notes |
|---|---|---|---|
| steps | array | no | The steps, in order: {op: spine | grow | bone | add | set | copy | remove | look, on (a part, or a name an earlier step gave with as), ...}. |
| build | object | no | A build to change (the build an answer gave); without it the steps start from a new spine. |
Tells the people who make Jabbertoon something is wrong: a wrong answer, a check that refused a good cartoon or passed a bad one, a move that looks wrong, a link that does not open, wrong docs, or something missing. Unlike the other tools, it keeps what you send: the report (kind, tool, code, where, item, note) is saved for a person to read. Never put the cartoon, a name, an address or anything ab
| Parameter | Type | Required | Notes |
|---|---|---|---|
| kind | string | yes | What kind of problem it is. |
| tool | string | no | The tool whose answer was wrong, e.g. validate. |
| code | string | no | The error code it gave, e.g. op_unknown. |
| where | string | no | Where it pointed, e.g. scripts[0].body[2]. |
| item | string | no | What it is about: a move, character or look (c4c:beh:bow, dog, crayon), or a page. |
| note | string | no | What was wrong, in a sentence or two. No cartoon, names or personal details. |
| cli_version | string | no | Set by the jabbertoon tool. |
| os | string | no | Set by the jabbertoon tool: win32, darwin or linux. |
- Every tool — any call limit is its publisher’s, not ours
- No card, and mcprush charges nothing for it
- Runs at its publisher’s own address — this marketplace is not in the path
- Nothing to cap, because mcprush bills nothing
What counts against your monthly calls
| Tool | Unit | Calls used | Out of the allowance |
|---|
Nothing here is billable: mcprush charges nothing to install Jabbertoon cartoon studio or to call it, at any volume.
Two independent axes, because powerful and malicious are different questions. The grade is threat only. The capability level is blast radius, and it is never a penalty on the grade — it is priced as one subtract-only term in the score, where you can see it.
This listing is an address its publisher runs, and you connect to it directly — this marketplace is not in the path. The scanner reads packages and public source, and an address is neither. So there is no grade — not a withheld one, an unmeasured one.
Release history
This is an address its publisher runs: which release it serves is theirs to choose, so there is nothing here to pin. The history below is for reading; the current release on file is 1.0.0.
No release note was published with this version.
One review per account, from a signed-in account that does not publish this listing. Nothing else is asked — you can say what you think before you install it. Publishers can reply once per review, and a review can be edited or deleted by whoever wrote it.
Any signed-in account that does not publish Jabbertoon cartoon studio can review it, once — before installing it or after. A review from an account that has installed it is marked as one.
Nobody has reviewed this listing. The rating on the card is the mean of the reviews written here and nothing else, so there is no rating until somebody writes the first — which takes a signed-in account that does not publish it, and nothing else.