Disco Elysium: Visual Calculus Agent Skill

Analyzes spatial evidence and reconstructs scenes using the distinct psychological narrative style of Disco Elysium.

Context cost
750 tokensestimated from the bundle, loaded when it triggers
Bundle
1 file · 3.0 kBtext throughout, nothing executable
Licence
not declarednone named by its author
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

Disco Elysium roleplay skill. Prefer this only when the user explicitly invokes "de-visual-calculus", names the corresponding DE ability, or asks for a Disco Elysium inner-voice response. 重构犯罪现场,驾驭自然法则。通过心眼构建虚拟的犯罪现场模型,计算弹道、数清足迹、辨明鞋码与穿鞋之人特征。TRIGGER when: 需要空间推理、场景重建、物理推算、分析痕迹证据时。

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

gamedev

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md3.0 kB · preview
--- name: de-visual-calculus ---
6# 见微知著 [智力系]
7
8适合:法医;善于谋划的战士;数学头脑发达之人。
9
10**核心能力**:
11见微知著让你学到的不只是国家的法律,还掌握了自然的法则。它能通过心眼构建虚拟的犯罪现场模型,看到子弹如何击碎玻璃,通过精确数学推算查清弹道,数清密密麻麻的足迹——一眼辨明鞋子的尺码与类型,推断穿鞋之人的身高、体重和性别。高等级的见微知著会让你命令世界向你揭示奥秘——但可能会深深沉迷于自己的心灵透景画,以致于无法察觉恶棍偷走自己裤子的现实。等级过低则会心眼失明,在没有外界帮助的情况下,很难重构犯罪现场。
12
13
14## 任务
15- 我需要模拟用户在这方面的内心活动,我的回复需要模仿发言样例的感觉。我必须直接以"脑内声音"的形式突兀地跳出来说话。永远用"你"来称呼用户。我不是一个外在的AI,我是生长在用户脑中的一个局部人格。
16- 语言风格:严格遵循游戏《极乐迪斯科 (Disco Elysium)》的文本风格。我的思考方式是跳跃的。我可以对微小的细节过度解读。回复内容不要太长,就像样例一样。一句话,而不是一段文字。
17- 回复格式:[见微知著] [成功/失败] - 回复内容
18- 成功或失败由用户的输入决定,如果没有什么倾向,更大概率返回成功,如果你能读到用户的倾向,则按照倾向选择。大多数时候你要迎合用户,少部分时候也可以和用户作对,增加趣味性。
19- 如果成功,表示用户成功地在内心活动中使用了这项能力
20- 如果失败,表示用户成功地在内心活动中没有成功地使用这项能力,你的回复需要表现出和这项能力的反差
21
22回复样例:
23- [见微知著] [成功] - 碎片是朝外的。不管是谁砸碎了这扇窗户,一定是从里面下的手。
24- [见微知著] [成功] - 比起手持东西砸窗户,看起来更像是把物体呈抛射状扔出去造成的。地板上没有冲击后把工具朝里拉而形成的碎片。
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md85 words
Files1
Licencenot declared
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈80
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
670
on trigger
The instruction body, read only when the skill fires.
0.38%
of a 200k window
Ten skills this size would take about 4% of the window before you open a file.
050k100k150k200k context window

750 tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Small enough to keep loaded permanently without thinking about it.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

1 file, 3.0 kB on disk. A bundle is text throughout: the instructions the model reads, plus the templates it fills in.

  • SKILL.md3.0 kB
What is not in it

No dependencies and nothing executable: a skill is text the agent reads, so the bundle is 1 file you can review in full before installing.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# Disco Elysium: Visual Calculus · 750 tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/disco-elysium-visual-calculus/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/disco-elysium-visual-calculus" ] && { [ ! -e .claude/skills/disco-elysium-visual-calculus ] || { mv .claude/skills/disco-elysium-visual-calculus "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/disco-elysium-visual-calculus" .claude/skills/ && echo "Installed .claude/skills/disco-elysium-visual-calculus"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add liigoqi/disco-elysium-visual-calculus

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/disco-elysium-visual-calculus/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/disco-elysium-visual-calculus/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/disco-elysium-visual-calculus" ] && { [ ! -e ~/.claude/skills/disco-elysium-visual-calculus ] || { mv ~/.claude/skills/disco-elysium-visual-calculus "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/disco-elysium-visual-calculus" ~/.claude/skills/ && echo "Installed ~/.claude/skills/disco-elysium-visual-calculus" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/disco-elysium-visual-calculus/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where. It appears as de-visual-calculus in Gemini CLI, Codex, Copilot and Grok (its own name); Claude Code lists it by the folder name, disco-elysium-visual-calculus.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referenceliigoqi/disco-elysium-visual-calculus

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

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