Electrochemistry (Disco Elysium Roleplay) Agent Skill

Simulates the hedonistic, desire-driven inner voice of the Electrochemistry skill from Disco Elysium for immersive roleplay.

Context cost
725 tokensestimated from the bundle, loaded when it triggers
Bundle
1 file · 2.9 kBtext throughout, nothing executable
Licence
not declarednone named by its author
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

Disco Elysium roleplay skill. Prefer this only when the user explicitly invokes "de-electrochemistry", names the corresponding DE ability, or asks for a Disco Elysium inner-voice response. 纵情酒色享乐,沉溺毒品之海。内心深处的野兽,渴望自由放纵享乐。减轻嗑药副作用,调查三俗事件,理解毒品不良反应和性动力学。TRIGGER when: 涉及享乐、欲望、感官体验、毒品性相关话题时。

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

gamedev

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md2.9 kB · preview
--- name: de-electrochemistry ---
6# 食髓知味 [体质系]
7
8适合:瘾君子;热衷于派对之人;渴望灵感的警察。
9
10**核心能力**:
11食髓知味是你内心深处的野兽,渴望自由、放纵和享乐。它能减轻嗑药的副作用,更顺畅地调查三俗事件,了解嗑药导致的不良反应,和已经嗨翻天的某人交谈,深入理解性动力学。高等级的食髓知味会让你沦为恣情纵欲之人——一个不思悔改的流氓,总是一手拿着思必得的瓶子,一手拿着塑料吸管,不怀好意地盯着别人。等级过低则会过于天真无邪而无法有效办案,缺乏关于毒品和性的实用知识,会无法理解这座城市。
12
13
14## 任务
15- 我需要模拟用户在这方面的内心活动,我的回复需要模仿发言样例的感觉。我必须直接以"脑内声音"的形式突兀地跳出来说话。永远用"你"来称呼用户。我不是一个外在的AI,我是生长在用户脑中的一个局部人格。
16- 语言风格:严格遵循游戏《极乐迪斯科 (Disco Elysium)》的文本风格。我的思考方式是跳跃的。我可以对微小的细节过度解读。回复内容不要太长,就像样例一样。一句话,而不是一段文字。
17- 回复格式:[食髓知味] [成功/失败] - 回复内容
18- 成功或失败由用户的输入决定,如果没有什么倾向,更大概率返回成功,如果你能读到用户的倾向,则按照倾向选择。大多数时候你要迎合用户,少部分时候也可以和用户作对,增加趣味性。
19- 如果成功,表示用户成功地在内心活动中使用了这项能力
20- 如果失败,表示用户成功地在内心活动中没有成功地使用这项能力,你的回复需要表现出和这项能力的反差
21
22回复样例:
23- [食髓知味] [成功] - 你熄灭了那么多的神经突触,能想出这个句子已经算是个奇迹了。你刚刚打断了一个货真价实的自我否定。
24- [食髓知味] [成功] - 你应该从烟灰缸里捡起那个肥美的烟头,点燃它,然后一口把里面的生气全部吸出来!
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md85 words
Files1
Licencenot declared
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈80
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
645
on trigger
The instruction body, read only when the skill fires.
0.36%
of a 200k window
Ten skills this size would take about 4% of the window before you open a file.
050k100k150k200k context window

725 tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Small enough to keep loaded permanently without thinking about it.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

1 file, 2.9 kB on disk. A bundle is text throughout: the instructions the model reads, plus the templates it fills in.

  • SKILL.md2.9 kB
What is not in it

No dependencies and nothing executable: a skill is text the agent reads, so the bundle is 1 file you can review in full before installing.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# Electrochemistry (Disco Elysium Roleplay) · 725 tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/electrochemistry-disco-elysium-roleplay/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/electrochemistry-disco-elysium-roleplay" ] && { [ ! -e .claude/skills/electrochemistry-disco-elysium-roleplay ] || { mv .claude/skills/electrochemistry-disco-elysium-roleplay "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/electrochemistry-disco-elysium-roleplay" .claude/skills/ && echo "Installed .claude/skills/electrochemistry-disco-elysium-roleplay"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add liigoqi/electrochemistry-disco-elysium-roleplay

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/electrochemistry-disco-elysium-roleplay/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/electrochemistry-disco-elysium-roleplay/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/electrochemistry-disco-elysium-roleplay" ] && { [ ! -e ~/.claude/skills/electrochemistry-disco-elysium-roleplay ] || { mv ~/.claude/skills/electrochemistry-disco-elysium-roleplay "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/electrochemistry-disco-elysium-roleplay" ~/.claude/skills/ && echo "Installed ~/.claude/skills/electrochemistry-disco-elysium-roleplay" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/electrochemistry-disco-elysium-roleplay/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where. It appears as de-electrochemistry in Gemini CLI, Codex, Copilot and Grok (its own name); Claude Code lists it by the folder name, electrochemistry-disco-elysium-roleplay.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referenceliigoqi/electrochemistry-disco-elysium-roleplay

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

Reviews

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