Craft CMS Project Setup Agent Skill

Scaffold Claude Code configuration specifically for Craft CMS projects.

Context cost
13k tokensestimated from the bundle, loaded when it triggers
Bundle
20 files · 52.0 kBtext throughout, nothing executable
Licence
MITthe author’s own terms
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

Scaffold Claude Code configuration specifically for Craft CMS projects. Generates CLAUDE.md and .claude/rules/ files tailored to the project type (plugin, site, module, hybrid, or monorepo). Only for Craft CMS projects — not for Next.js, Laravel, or other frameworks.

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

content

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md29.8 kB · preview
--- name: craft-project-setup when_to_use: "Triggers on: 'set up Claude for this Craft project', 'initialize CLAUDE.md', 'scaffold project config', 'configure Claude Code for Craft', 'create CLAUDE.md', 'missing CLAUDE.md', 'does this project have a CLAUDE.md', 'bootstrap Claude config', 'new Craft project setup', 'onboard a developer to this Craft project', 'generate .claude/rules', 'set up coding standards config', 'upgrade Claude config', 'update CLAUDE.md', 'compare my setup', 'is my config up to date', 'audit my Claude setup', 'redo project setup'. Also triggers when starting work in a new Craft CMS project that lacks a CLAUDE.md file, or when the user wants to check or upgrade an existing configuration. Detects project type from composer.json (craft-plugin, craft-module, project), .ddev/config.yaml, templates/, config/project/, and modules/. NOT for installing Craft CMS itself, creating DDEV environments, writing PHP code, building templates, or content modeling. NOT for non-Craft projects — if the project is React, Next.js, Laravel, or any non-Craft framework, this skill does not apply." ---
7# Craft CMS Project Setup
8
9Scaffold Claude Code configuration for Craft CMS projects. Generates a CLAUDE.md and .claude/rules/ directory tailored to the project type.
10
11## Companion Skills — Used During Scaffolding
12
13This skill generates configuration that references other skills. It does not load them at activation, but the generated CLAUDE.md and rules will guide users toward:
14
15- **craftcms** + **craft-php-guidelines** + **craft-garnish** — for plugin and module projects (craft-garnish when plugin has CP JavaScript/asset bundles)
16- **craft-site** + **craft-twig-guidelines** + **craft-content-modeling** — for site projects
17- **ddev** — for all project types (DDEV commands in generated config)
18
19## Workflow
20
21### Step 1: Detect the project
22
23Read the project root to determine what exists. **Detect, don't assume.** Every piece of information below should be resolved by reading actual project files — never flag something as "unknown" when the answer is in composer.json, package.json, .ddev/config.yaml, or git state.
24
25#### Project structure signals
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md4,006 words
Files20
LicenceMIT
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈350
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
12,650
on trigger
The instruction body and 19 supporting files, read only when the skill fires.
6.5%
of a 200k window
Ten skills this size would take about 65% of the window before you open a file.
050k100k150k200k context window

13k tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Heavy. Teams tend to install this one per project rather than globally, and load it only when the job comes up.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

20 files, 52.0 kB on disk. A bundle is text throughout: the instructions the model reads, plus the templates it fills in.

  • SKILL.md29.8 kB
  • templates/module/CLAUDE.md1.8 kB
  • templates/plugin/CLAUDE.md2.4 kB
  • templates/site/CLAUDE.md1.9 kB
  • templates/module/.claude/rules/architecture.md0.5 kB
  • templates/module/.claude/rules/coding-style.md0.8 kB
  • templates/module/.claude/rules/git-workflow.md1.1 kB
  • templates/module/.claude/rules/migrations.md1.0 kB
  • templates/module/.claude/rules/security.md0.4 kB
  • templates/module/.claude/rules/testing.md1.0 kB
  • templates/plugin/.claude/rules/architecture.md1.6 kB
  • templates/plugin/.claude/rules/coding-style.md0.8 kB
  • templates/plugin/.claude/rules/git-workflow.md1.2 kB
  • templates/plugin/.claude/rules/migrations.md1.0 kB
  • templates/plugin/.claude/rules/scaffolding.md2.2 kB
  • templates/plugin/.claude/rules/security.md0.7 kB
  • templates/plugin/.claude/rules/testing.md1.3 kB
  • templates/site/.claude/rules/git-workflow.md1.2 kB
  • templates/site/.claude/rules/security.md0.4 kB
  • templates/site/.claude/rules/templates.md0.9 kB
What is not in it

No dependencies and nothing executable: a skill is text the agent reads, so the bundle is 20 files you can review in full before installing. The MIT licence covers the templates and examples as well as the instructions.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# Craft CMS Project Setup · 13k tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/craft-cms-project-setup/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/craft-cms-project-setup" ] && { [ ! -e .claude/skills/craft-cms-project-setup ] || { mv .claude/skills/craft-cms-project-setup "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/craft-cms-project-setup" .claude/skills/ && echo "Installed .claude/skills/craft-cms-project-setup"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add michtio/craft-cms-project-setup

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/craft-cms-project-setup/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/craft-cms-project-setup/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/craft-cms-project-setup" ] && { [ ! -e ~/.claude/skills/craft-cms-project-setup ] || { mv ~/.claude/skills/craft-cms-project-setup "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/craft-cms-project-setup" ~/.claude/skills/ && echo "Installed ~/.claude/skills/craft-cms-project-setup" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/craft-cms-project-setup/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where. It appears as craft-project-setup in Gemini CLI, Codex, Copilot and Grok (its own name); Claude Code lists it by the folder name, craft-cms-project-setup.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referencemichtio/craft-cms-project-setup

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

Reviews

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