Photo Travel Badge Creator Agent Skill

Transforms travel photographs into realistic 3:2 gold-metal and enamel collectible souvenir badges with physical depth and textures.

Context cost
1.1k tokensestimated from the bundle, loaded when it triggers
Bundle
1 file · 4.2 kBtext throughout, nothing executable
Licence
MITthe author’s own terms
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

Turn a travel photo into a spacious 3:2 gold-metal and enamel souvenir badge that preserves the subject's distinctive shape, supporting context, colors, and identity-bearing source text. Use when the user wants a physical collectible badge, optionally with user-supplied text at the bottom. Not for flat stickers, 2D vectors, cartoons, or full-frame scene recreation.

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

design
Filed under

Design & Media

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md4.2 kB · preview
--- name: photo-travel-badge ---
6# 旅行纪念珐琅徽章
7
8从照片中提炼最值得记住的视觉主体,做成有真实金属厚度与珐琅质感的旅行纪念徽章。提炼不是把主体从环境中孤立出来,而是保留让它成立、让地点可被认出的关系。
9
10## 理解照片
11
12- 先判断什么最有识别度,以及哪些轮廓、比例、颜色、文字或环境关系共同构成这种识别度。
13- 主体可以包含少量相连环境。建筑夹住装置、入口承托地标、树木打破轮廓等关系若能解释主体或改善构图,就应保留;只删除路人、车辆和真正无关的杂乱信息。
14- 保留原图有价值的不对称、层次与材质变化。可以归纳重复细节,但不要为了整齐把照片改造成通用、对称的图标。
15- 用户提供参考徽章时,只借鉴主体提炼、视觉层级和工艺表达的思路,不复制其轮廓、牌框、字体、装饰或构图。
16
17照片和要求清楚时直接创作。生成前把判断压缩成一段简洁的图像提示,只描述选中的主体关系、必须准确的文字和最终视觉要求;不要把分析过程、检查清单或所有观察到的细节全部变成硬约束。给图像模型留下重新设计的空间。
18
19## 文字
20
21区分两类文字:
22
23- **原图固有文字**:若名称、匾额或标识参与主体识别,默认在原有大致位置和层级中保留,并按原语言与字序准确呈现。广告、临时告示、水印等偶发文字删除。核心文字看不清时询问用户,不编造伪字。
24- **用户新增文字**:只有用户要求时才添加,严格使用用户给出的内容,不擅自翻译或改写。
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md119 words
Files1
LicenceMIT
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈100
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
950
on trigger
The instruction body, read only when the skill fires.
0.53%
of a 200k window
Ten skills this size would take about 5% of the window before you open a file.
050k100k150k200k context window

1.1k tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Small enough to keep loaded permanently without thinking about it.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

1 file, 4.2 kB on disk. A bundle is text throughout: the instructions the model reads, plus the templates it fills in.

  • SKILL.md4.2 kB
What is not in it

No dependencies and nothing executable: a skill is text the agent reads, so the bundle is 1 file you can review in full before installing. The MIT licence covers the templates and examples as well as the instructions.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# Photo Travel Badge Creator · 1.1k tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/photo-travel-badge-creator/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/photo-travel-badge-creator" ] && { [ ! -e .claude/skills/photo-travel-badge-creator ] || { mv .claude/skills/photo-travel-badge-creator "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/photo-travel-badge-creator" .claude/skills/ && echo "Installed .claude/skills/photo-travel-badge-creator"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add miguchn/photo-travel-badge-creator

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/photo-travel-badge-creator/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/photo-travel-badge-creator/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/photo-travel-badge-creator" ] && { [ ! -e ~/.claude/skills/photo-travel-badge-creator ] || { mv ~/.claude/skills/photo-travel-badge-creator "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/photo-travel-badge-creator" ~/.claude/skills/ && echo "Installed ~/.claude/skills/photo-travel-badge-creator" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/photo-travel-badge-creator/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where. It appears as photo-travel-badge in Gemini CLI, Codex, Copilot and Grok (its own name); Claude Code lists it by the folder name, photo-travel-badge-creator.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referencemiguchn/photo-travel-badge-creator

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

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