Live-Action Comic Production Agent Skill

Transforms approved story scripts into expressive, photorealistic live-action comic pages with cinematic paneling, visual continuity, and…

Context cost
13k tokensestimated from the bundle, loaded when it triggers
Bundle
11 files · 64.2 kB2 scripts among them — read before you run
Licence
MITthe author’s own terms
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

Adapt an approved story script into expressive photorealistic live-action comic pages through performance direction, inner-life visualization, manga composition, panel rhythm, image generation, lettering, continuity, revision, and delivery. Use for 真人漫画呈现、漫画分镜、逐格真人画面、内心戏视觉化、漫画排字和单格返工;do not use to invent or substantially rewrite the upstream story script.

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

content

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md16.4 kB · preview
--- name: live-action-comic-production ---
6# 真人漫画制作
7
8## 核心原则
9
10把漫画视为对已通过剧本的视觉演出,而不是一张带文字的插画,也不是在分镜阶段重新写故事。
11
12- 根据具体剧情选择漫画、电影或摄影的视觉语法;不预设固定格数、景别组合、构图模板或“日漫感”套路。
13- 使用写实真人画面,不套用日漫绘画风格。
14- 先接收已锁定的故事与对白,再完成表演分析、分镜演绎、资产和气泡空间锁定。
15- 人物内心优先通过行为、视线、距离、遮挡、主观镜头、格间省略和反应节奏表达,不用旁白解释代替表演。
16- 环境、天气、光线、色彩、空间和构图都可以参与表演,但必须来自场景事实并服务当下人物关系;不建立“某情绪=某天气/某机位”的符号对照表。
17- 正文对白使用真实字体确定性排字;少量手机、电梯、标牌或纸面短字按项目锁定方案决定直接生成或后期信息层,不混用悬浮卡片补救。
18- 对问题格进行全新生成和确定性合成,不连续编辑已通过页面。
19- 将封面和无剧透人物导读作为补充页,不计入剧情页数。
20- 完成制作只能证明作品可读、可交付,不能证明媒介存在市场;商业项目若尚未验证形式、平台和观众回报,先做低成本样片,不因生产能力成熟而默认批量连载。
21
22## 职责边界
23
24本技能负责“已经成立的剧情怎样被看见、被感受”:演员式场景分析、身体与微表情、镜头视点、画面构图、格间节奏、翻页、图文关系、生成、排字、连续性和交付。
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md343 words
Files11
LicenceMIT
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈100
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
12,925
on trigger
The instruction body and 10 supporting files, read only when the skill fires.
6.5%
of a 200k window
Ten skills this size would take about 65% of the window before you open a file.
050k100k150k200k context window

13k tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Heavy. Teams tend to install this one per project rather than globally, and load it only when the job comes up.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

11 files, 64.2 kB on disk. Mostly text — the instructions the model reads — with 2 scripts in it that your client would run only if the instructions tell it to.

  • SKILL.md16.4 kB
  • agents/openai.yaml0.3 kB
  • references/generation-and-qa.md4.9 kB
  • references/lettering.md4.4 kB
  • references/performance-direction.md4.0 kB
  • references/production-structure.md2.4 kB
  • references/social-publishing.md4.1 kB
  • references/storyboarding.md9.0 kB
  • references/visual-dramaturgy.md6.6 kB
  • scripts/validate_comic_plan.py6.2 kB
  • scripts/validate_lettering_report.py5.9 kB
What is not in it

A skill installs nothing and depends on nothing: it is a folder your client reads. This one carries 2 scripts beside the text, so the bundle is 11 files you can review in full before installing. The MIT licence covers the templates and examples as well as the instructions.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# Live-Action Comic Production · 13k tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/live-action-comic-production/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/live-action-comic-production" ] && { [ ! -e .claude/skills/live-action-comic-production ] || { mv .claude/skills/live-action-comic-production "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/live-action-comic-production" .claude/skills/ && echo "Installed .claude/skills/live-action-comic-production"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add nancary/live-action-comic-production

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/live-action-comic-production/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/live-action-comic-production/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/live-action-comic-production" ] && { [ ! -e ~/.claude/skills/live-action-comic-production ] || { mv ~/.claude/skills/live-action-comic-production "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/live-action-comic-production" ~/.claude/skills/ && echo "Installed ~/.claude/skills/live-action-comic-production" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/live-action-comic-production/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referencenancary/live-action-comic-production

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

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