Game Competitive Research Agent Agent Skill
Researches competitive games with evidence-backed snapshots, provides offline visual comparisons, and generates production-ready game…
- Context cost
- 1M tokensestimated from the bundle; more than a 200k window holds
- Bundle
- 61 of 105 fileshanded out here; the rest is at its source
- Licence
- not declarednone named by its author
- Last change
- —no release on file
- Servers it uses
- Noneruns standalone
What it does
从当前网络来源调研指定游戏,保存有证据、按日期版本化的知识;避免同日重复采集,增量更新过期游戏;通过七模块离线 HTML 应用查看与比较;导出单游戏或双游戏竞品报告;并仅加载与已确认系统匹配的模板,生成包含完整系统基础、统一数据结构、API/事件/UI 契约、里程碑任务和非程序化美术资源要求的目标游戏生产开发包。适用于游戏竞品调研、系统与玩法拆解、商业化活动、社区运营、知识库、竞品报告、版本追踪、同类比较、互动影游/剧情互动解谜、开发包、数据库设计、AI 实现清单和美术资源清单。发行包知识库必须为空,内置规范与模板不得当作已采集的游戏事实。
Installed, it changes the agent in these ways.
What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.
And these are the jobs people reach for it for.
The skill itself
A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.
Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.
What it costs in context
Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.
1M tokens, estimated from the bundle at four bytes to the token — more than the whole window, so it cannot all be held at once: the model reads SKILL.md when the skill fires and the other files only as the instructions call for them. Heavy. Teams tend to install this one per project rather than globally, and load it only when the job comes up.
A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.
Before and after
The same question, put to the same model twice: once as it comes, and once with these instructions loaded.
No worked example has been published for this skill yet.
The procedure it runs
The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.
These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.
Servers it uses
None. This skill calls no MCP servers at all.
Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.
Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.
This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.
What it will not do
Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.
What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.
What is in the bundle
The download carries 61 of the 105 files in its source folder; the list here names 61 files, 6293.7 kB on disk. Mostly text — the instructions the model reads — with 20 scripts in it that your client would run only if the instructions tell it to. The other 44 are not in the download, nor is 1 file of a type a skill download does not carry — listed after these, with why.
- SKILL.md10.9 kB
- index.html141.8 kB
- README.md3.5 kB
- 安装与兼容说明.md3.4 kB
- assets/game-system-development-template-library-v3.0.md686.9 kB
- data/competitive-report.js16.1 kB
- data/development-production.js22.0 kB
- data/development-templates.js2086.6 kB
- data/knowledge.js0.1 kB
- data/knowledge.json0.1 kB
- data/story-development-template.js6.4 kB
- references/collection-workflow.md2.7 kB
- references/competitive-report.md1.9 kB
- references/data-sources.md3.6 kB
- references/development-production-package.md6.5 kB
- references/development-template-catalog.json2886.7 kB
- references/development-template-library.md2.9 kB
- references/schema.md5.8 kB
- references/story-development-template.json6.8 kB
- references/story-interaction-development.md1.1 kB
- references/system-gameplay-framework.md1.8 kB
- references/visual-presentation.md3.5 kB
- scripts/create-research-record.mjs3.8 kB
- scripts/development-package-lib.mjs42.4 kB
- scripts/generate-development-doc.mjs2.9 kB
- scripts/import-development-template.py13.5 kB
- scripts/lib.mjs12.6 kB
- scripts/migrate-knowledge-v1.4.mjs1.5 kB
- scripts/plan-collection.mjs1.7 kB
- scripts/runtime-render-test.mjs23.6 kB
- scripts/select-development-templates.mjs1.8 kB
- scripts/smoke-test-html.mjs12.1 kB
- scripts/story-template-lib.mjs3.3 kB
- scripts/sync-html-data.mjs0.7 kB
- scripts/template-lib.mjs2.3 kB
- scripts/upsert-research.mjs3.0 kB
- scripts/validate-knowledge.mjs0.6 kB
- references/development-templates-v3/manifest.json13.1 kB
- references/development-templates-v3/shared/global.md26.0 kB
- references/development-templates-v3/systems/S01.md10.4 kB
- references/development-templates-v3/systems/S02.md10.5 kB
- references/development-templates-v3/systems/S03.md10.4 kB
- references/development-templates-v3/systems/S04.md10.4 kB
- references/development-templates-v3/systems/S05.md10.3 kB
- references/development-templates-v3/systems/S06.md10.5 kB
- references/development-templates-v3/systems/S07.md10.4 kB
- references/development-templates-v3/systems/S08.md10.6 kB
- references/development-templates-v3/systems/S09.md10.3 kB
- references/development-templates-v3/systems/S10.md10.4 kB
- references/development-templates-v3/systems/S11.md10.4 kB
- references/development-templates-v3/systems/S12.md10.2 kB
- references/development-templates-v3/systems/S13.md10.3 kB
- references/development-templates-v3/systems/S14.md10.4 kB
- references/development-templates-v3/systems/S15.md10.2 kB
- references/development-templates-v3/systems/S16.md10.2 kB
- references/development-templates-v3/systems/S17.md10.2 kB
- references/development-templates-v3/systems/S18.md10.4 kB
- references/development-templates-v3/systems/S19.md10.3 kB
- references/development-templates-v3/systems/S20.md10.5 kB
- references/development-templates-v3/systems/S21.md10.2 kB
- references/development-templates-v3/systems/S22.md10.2 kB
Not in the download
Not carried is a type a skill download does not hold and over the limit is past 200 files or 4 MB a skill. Marked read: its SKILL.md or scripts name the file, so without it the skill works only in part. Take them from its source.
- assets/game-system-development-template-library-v3.0.docxread · not carried
- assets/story-interaction-development-template-v1.0.xlsxread · not carried
- references/development-templates-v3/systems/S23.mdread · over the limit
- references/development-templates-v3/systems/S24.mdread · over the limit
- references/development-templates-v3/systems/S25.mdread · over the limit
- references/development-templates-v3/systems/S26.mdread · over the limit
- references/development-templates-v3/systems/S27.mdread · over the limit
- references/development-templates-v3/systems/S28.mdread · over the limit
- references/development-templates-v3/systems/S29.mdread · over the limit
- references/development-templates-v3/systems/S30.mdread · over the limit
- references/development-templates-v3/systems/S31.mdread · over the limit
- references/development-templates-v3/systems/S32.mdread · over the limit
- references/development-templates-v3/systems/S33.mdread · over the limit
- references/development-templates-v3/systems/S34.mdread · over the limit
- references/development-templates-v3/systems/S35.mdread · over the limit
- references/development-templates-v3/systems/S36.mdread · over the limit
- references/development-templates-v3/systems/S37.mdread · over the limit
- references/development-templates-v3/systems/S38.mdread · over the limit
- references/development-templates-v3/systems/S39.mdread · over the limit
- references/development-templates-v3/systems/S40.mdread · over the limit
- references/development-templates-v3/systems/S41.mdread · over the limit
- references/development-templates-v3/systems/S42.mdread · over the limit
- references/development-templates-v3/systems/S43.mdread · over the limit
- references/development-templates-v3/systems/S44.mdread · over the limit
- references/development-templates-v3/systems/S45.mdread · over the limit
- references/development-templates-v3/systems/S46.mdread · over the limit
- references/development-templates-v3/systems/S47.mdread · over the limit
- references/development-templates-v3/systems/S48.mdread · over the limit
- references/development-templates-v3/systems/S49.mdread · over the limit
- references/development-templates-v3/systems/S50.mdread · over the limit
- references/development-templates-v3/systems/S51.mdread · over the limit
- references/development-templates-v3/systems/S52.mdread · over the limit
- references/development-templates-v3/systems/S53.mdread · over the limit
- references/development-templates-v3/systems/S54.mdread · over the limit
- references/development-templates-v3/systems/S55.mdread · over the limit
- references/development-templates-v3/systems/S56.mdread · over the limit
- references/development-templates-v3/systems/S57.mdread · over the limit
- references/development-templates-v3/systems/S58.mdread · over the limit
- references/development-templates-v3/systems/S59.mdread · over the limit
- references/development-templates-v3/systems/S60.mdread · over the limit
- references/development-templates-v3/systems/S61.mdread · over the limit
- references/development-templates-v3/systems/S62.mdread · over the limit
- references/development-templates-v3/systems/S63.mdread · over the limit
- references/development-templates-v3/systems/S64.mdread · over the limit
- .gitignorenot carried
A skill installs nothing and depends on nothing: it is a folder your client reads. This one carries 20 scripts beside the text, so the download is 61 files — not the whole of its source: 45 files are left out, and the skill reads 44 of them. They are listed under the files, with why.
Install
Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.
# Game Competitive Research Agent · 1M tokens when loaded · macOS, Linux
mkdir -p .claude/skills && t=$(mktemp -d) &&
curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/game-competitive-research-agent/bundle.tar.gz &&
tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/game-competitive-research-agent" ] &&
{ [ ! -e .claude/skills/game-competitive-research-agent ] || { mv .claude/skills/game-competitive-research-agent "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } &&
mv "$t/game-competitive-research-agent" .claude/skills/ && echo "Installed .claude/skills/game-competitive-research-agent"npx mcprush@latest skill add newboy-one/game-competitive-research-agentWindows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/game-competitive-research-agent/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/game-competitive-research-agent/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/game-competitive-research-agent" ] && { [ ! -e ~/.claude/skills/game-competitive-research-agent ] || { mv ~/.claude/skills/game-competitive-research-agent "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/game-competitive-research-agent" ~/.claude/skills/ && echo "Installed ~/.claude/skills/game-competitive-research-agent" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/game-competitive-research-agent/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where. It appears as game-competitive-research in Gemini CLI, Codex, Copilot and Grok (its own name); Claude Code lists it by the folder name, game-competitive-research-agent. Not in this download: 45 files of its source, 44 of them read by its SKILL.md or scripts (the full list, and why). Take them from its source.
Which clients pick it up on their own
A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.
Versions
Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.
Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.
Reviews
Nobody has reviewed this skill yet. The rating is the mean of the reviews written here, so there is none until somebody writes the first.
A review is tied to an account so it can be answered, edited and taken down by the person who wrote it.
Sign inAnybody with an account, one review each. It carries the version that was current when you wrote it, and the publisher may reply once.