Game Competitive Research Agent Agent Skill

Researches competitive games with evidence-backed snapshots, provides offline visual comparisons, and generates production-ready game…

Context cost
1M tokensestimated from the bundle; more than a 200k window holds
Bundle
61 of 105 fileshanded out here; the rest is at its source
Licence
not declarednone named by its author
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

从当前网络来源调研指定游戏,保存有证据、按日期版本化的知识;避免同日重复采集,增量更新过期游戏;通过七模块离线 HTML 应用查看与比较;导出单游戏或双游戏竞品报告;并仅加载与已确认系统匹配的模板,生成包含完整系统基础、统一数据结构、API/事件/UI 契约、里程碑任务和非程序化美术资源要求的目标游戏生产开发包。适用于游戏竞品调研、系统与玩法拆解、商业化活动、社区运营、知识库、竞品报告、版本追踪、同类比较、互动影游/剧情互动解谜、开发包、数据库设计、AI 实现清单和美术资源清单。发行包知识库必须为空,内置规范与模板不得当作已采集的游戏事实。

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

agentgamedevresearch

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md10.9 kB · preview
--- name: game-competitive-research ---
6# 游戏竞品研究库 v1.3(通用 Agent Skills 中文核心版)
7
8以 data/knowledge.json 为唯一事实源,以 index.html 为离线可视化入口。所有路径均相对此文件解析;可视化不得依赖站点、数据库、框架、构建步骤或联网服务。
9
10## 通用运行约定
11
12- 本技能遵循以 SKILL.md 为入口、同目录附带 scripts/、references/、assets/ 和 data/ 的通用 Agent Skills 结构,不依赖 Codex Plugin 清单或特定平台缓存。
13- 目标 Agent 必须能够读取本技能目录、执行本地命令并写入 data/ 与 outputs/。将技能安装在可写的工作区技能目录;若平台只提供只读托管目录,先复制到可写工作区再运行。
14- 命令行脚本需要 Node.js 18 或更高版本;scripts/import-development-template.py 仅在重新导入开发母版时需要 Python 3。其他脚本只使用 Node.js 内置模块。
15- 调研阶段需要目标平台提供联网搜索或浏览能力。工具名称不限:选择能获取当前网页、打开来源并保留链接的等价工具;没有联网工具时,只执行本地查看、比较、导入、报告和开发包功能,不得假装完成网络采集。
16- 所有相对路径均以本 SKILL.md 所在目录为根目录。运行命令前先切换到该目录,避免把知识库或输出写入错误位置。
17- data/knowledge.json 与 data/knowledge.js 是用户本地数据。更新技能文件前先备份这两个文件及 outputs/,更新完成后再恢复;不得用空白发行包覆盖已有研究。
18
19## 采集或更新游戏
20
211. 阅读 references/collection-workflow.md、data-sources.md、schema.md、system-gameplay-framework.md、visual-presentation.md 和 development-template-library.md。
222. 执行:
23
24```bash
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md336 words
Files61
Licencenot declared
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈80
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
1,009,095
on trigger
The instruction body and 60 supporting files, read only when the skill fires.
5×
a 200k window
It does not fit in the window: loaded whole, it would need more room than the model has.
050k100k150k200k context window

1M tokens, estimated from the bundle at four bytes to the token — more than the whole window, so it cannot all be held at once: the model reads SKILL.md when the skill fires and the other files only as the instructions call for them. Heavy. Teams tend to install this one per project rather than globally, and load it only when the job comes up.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

The download carries 61 of the 105 files in its source folder; the list here names 61 files, 6293.7 kB on disk. Mostly text — the instructions the model reads — with 20 scripts in it that your client would run only if the instructions tell it to. The other 44 are not in the download, nor is 1 file of a type a skill download does not carry — listed after these, with why.

  • SKILL.md10.9 kB
  • index.html141.8 kB
  • README.md3.5 kB
  • 安装与兼容说明.md3.4 kB
  • assets/game-system-development-template-library-v3.0.md686.9 kB
  • data/competitive-report.js16.1 kB
  • data/development-production.js22.0 kB
  • data/development-templates.js2086.6 kB
  • data/knowledge.js0.1 kB
  • data/knowledge.json0.1 kB
  • data/story-development-template.js6.4 kB
  • references/collection-workflow.md2.7 kB
  • references/competitive-report.md1.9 kB
  • references/data-sources.md3.6 kB
  • references/development-production-package.md6.5 kB
  • references/development-template-catalog.json2886.7 kB
  • references/development-template-library.md2.9 kB
  • references/schema.md5.8 kB
  • references/story-development-template.json6.8 kB
  • references/story-interaction-development.md1.1 kB
  • references/system-gameplay-framework.md1.8 kB
  • references/visual-presentation.md3.5 kB
  • scripts/create-research-record.mjs3.8 kB
  • scripts/development-package-lib.mjs42.4 kB
  • scripts/generate-development-doc.mjs2.9 kB
  • scripts/import-development-template.py13.5 kB
  • scripts/lib.mjs12.6 kB
  • scripts/migrate-knowledge-v1.4.mjs1.5 kB
  • scripts/plan-collection.mjs1.7 kB
  • scripts/runtime-render-test.mjs23.6 kB
  • scripts/select-development-templates.mjs1.8 kB
  • scripts/smoke-test-html.mjs12.1 kB
  • scripts/story-template-lib.mjs3.3 kB
  • scripts/sync-html-data.mjs0.7 kB
  • scripts/template-lib.mjs2.3 kB
  • scripts/upsert-research.mjs3.0 kB
  • scripts/validate-knowledge.mjs0.6 kB
  • references/development-templates-v3/manifest.json13.1 kB
  • references/development-templates-v3/shared/global.md26.0 kB
  • references/development-templates-v3/systems/S01.md10.4 kB
  • references/development-templates-v3/systems/S02.md10.5 kB
  • references/development-templates-v3/systems/S03.md10.4 kB
  • references/development-templates-v3/systems/S04.md10.4 kB
  • references/development-templates-v3/systems/S05.md10.3 kB
  • references/development-templates-v3/systems/S06.md10.5 kB
  • references/development-templates-v3/systems/S07.md10.4 kB
  • references/development-templates-v3/systems/S08.md10.6 kB
  • references/development-templates-v3/systems/S09.md10.3 kB
  • references/development-templates-v3/systems/S10.md10.4 kB
  • references/development-templates-v3/systems/S11.md10.4 kB
  • references/development-templates-v3/systems/S12.md10.2 kB
  • references/development-templates-v3/systems/S13.md10.3 kB
  • references/development-templates-v3/systems/S14.md10.4 kB
  • references/development-templates-v3/systems/S15.md10.2 kB
  • references/development-templates-v3/systems/S16.md10.2 kB
  • references/development-templates-v3/systems/S17.md10.2 kB
  • references/development-templates-v3/systems/S18.md10.4 kB
  • references/development-templates-v3/systems/S19.md10.3 kB
  • references/development-templates-v3/systems/S20.md10.5 kB
  • references/development-templates-v3/systems/S21.md10.2 kB
  • references/development-templates-v3/systems/S22.md10.2 kB

Not in the download

Not carried is a type a skill download does not hold and over the limit is past 200 files or 4 MB a skill. Marked read: its SKILL.md or scripts name the file, so without it the skill works only in part. Take them from its source.

  • assets/game-system-development-template-library-v3.0.docxread · not carried
  • assets/story-interaction-development-template-v1.0.xlsxread · not carried
  • references/development-templates-v3/systems/S23.mdread · over the limit
  • references/development-templates-v3/systems/S24.mdread · over the limit
  • references/development-templates-v3/systems/S25.mdread · over the limit
  • references/development-templates-v3/systems/S26.mdread · over the limit
  • references/development-templates-v3/systems/S27.mdread · over the limit
  • references/development-templates-v3/systems/S28.mdread · over the limit
  • references/development-templates-v3/systems/S29.mdread · over the limit
  • references/development-templates-v3/systems/S30.mdread · over the limit
  • references/development-templates-v3/systems/S31.mdread · over the limit
  • references/development-templates-v3/systems/S32.mdread · over the limit
  • references/development-templates-v3/systems/S33.mdread · over the limit
  • references/development-templates-v3/systems/S34.mdread · over the limit
  • references/development-templates-v3/systems/S35.mdread · over the limit
  • references/development-templates-v3/systems/S36.mdread · over the limit
  • references/development-templates-v3/systems/S37.mdread · over the limit
  • references/development-templates-v3/systems/S38.mdread · over the limit
  • references/development-templates-v3/systems/S39.mdread · over the limit
  • references/development-templates-v3/systems/S40.mdread · over the limit
  • references/development-templates-v3/systems/S41.mdread · over the limit
  • references/development-templates-v3/systems/S42.mdread · over the limit
  • references/development-templates-v3/systems/S43.mdread · over the limit
  • references/development-templates-v3/systems/S44.mdread · over the limit
  • references/development-templates-v3/systems/S45.mdread · over the limit
  • references/development-templates-v3/systems/S46.mdread · over the limit
  • references/development-templates-v3/systems/S47.mdread · over the limit
  • references/development-templates-v3/systems/S48.mdread · over the limit
  • references/development-templates-v3/systems/S49.mdread · over the limit
  • references/development-templates-v3/systems/S50.mdread · over the limit
  • references/development-templates-v3/systems/S51.mdread · over the limit
  • references/development-templates-v3/systems/S52.mdread · over the limit
  • references/development-templates-v3/systems/S53.mdread · over the limit
  • references/development-templates-v3/systems/S54.mdread · over the limit
  • references/development-templates-v3/systems/S55.mdread · over the limit
  • references/development-templates-v3/systems/S56.mdread · over the limit
  • references/development-templates-v3/systems/S57.mdread · over the limit
  • references/development-templates-v3/systems/S58.mdread · over the limit
  • references/development-templates-v3/systems/S59.mdread · over the limit
  • references/development-templates-v3/systems/S60.mdread · over the limit
  • references/development-templates-v3/systems/S61.mdread · over the limit
  • references/development-templates-v3/systems/S62.mdread · over the limit
  • references/development-templates-v3/systems/S63.mdread · over the limit
  • references/development-templates-v3/systems/S64.mdread · over the limit
  • .gitignorenot carried
What is not in it

A skill installs nothing and depends on nothing: it is a folder your client reads. This one carries 20 scripts beside the text, so the download is 61 files — not the whole of its source: 45 files are left out, and the skill reads 44 of them. They are listed under the files, with why.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# Game Competitive Research Agent · 1M tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/game-competitive-research-agent/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/game-competitive-research-agent" ] && { [ ! -e .claude/skills/game-competitive-research-agent ] || { mv .claude/skills/game-competitive-research-agent "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/game-competitive-research-agent" .claude/skills/ && echo "Installed .claude/skills/game-competitive-research-agent"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add newboy-one/game-competitive-research-agent

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/game-competitive-research-agent/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/game-competitive-research-agent/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/game-competitive-research-agent" ] && { [ ! -e ~/.claude/skills/game-competitive-research-agent ] || { mv ~/.claude/skills/game-competitive-research-agent "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/game-competitive-research-agent" ~/.claude/skills/ && echo "Installed ~/.claude/skills/game-competitive-research-agent" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/game-competitive-research-agent/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where. It appears as game-competitive-research in Gemini CLI, Codex, Copilot and Grok (its own name); Claude Code lists it by the folder name, game-competitive-research-agent. Not in this download: 45 files of its source, 44 of them read by its SKILL.md or scripts (the full list, and why). Take them from its source.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referencenewboy-one/game-competitive-research-agent

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

Reviews

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Who can post

Anybody with an account, one review each. It carries the version that was current when you wrote it, and the publisher may reply once.

Who wrote it

NO
newboy-one

Publishes on mcprush.

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