3D Device Mockup Showcase Agent Skill

Generates professional 3D-style iPhone and MacBook showcases using pure CSS and HTML to display live UI content.

Context cost
3.5k tokensestimated from the bundle, loaded when it triggers
Bundle
3 files · 13.9 kBtext throughout, nothing executable
Licence
Apache-2.0the author’s own terms
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

Static iPhone and MacBook 3D-style showcase with real HTML embedded on screens, glass-lens refraction, and 360-degree turntable composition.

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

cssdesigndevicehtml-in-canvasiphonemacbookmockupproduct
Filed under

Design & Media

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md4.5 kB · preview
--- name: mockup-device-3d zh_name: "iPhone × MacBook 立体展架" en_name: "Device 3D Showcase" emoji: "📱" zh_description: "iPhone + MacBook 仿 GLTF 静态展架, 屏幕内嵌真实 HTML 内容, 玻璃镜头折射, 360° 转盘构图" en_description: "Static iPhone and MacBook 3D-style showcase with real HTML embedded on screens, glass-lens refraction, and 360-degree turntable composition." category: poster scenario: product aspect_hint: "1920×1080 (16:9)" featured: 47 tags: ["device", "mockup", "iphone", "macbook", "html-in-canvas", "product"] example_id: sample-mockup-device-3d example_name: "iPhone × MacBook 立体展架" example_format: markdown example_tagline: "HTML-in-Canvas 设备秀" example_desc: "iPhone 屏幕 + MacBook 屏幕都嵌入真实 UI 内容, 玻璃镜头折射" example_source_url: "https://hyperframes.heygen.com/catalog" example_source_label: "hyperframes · vfx-iphone-device" od: mode: prototype surface: web platform: desktop scenario: product upstream: "https://github.com/nexu-io/html-anything" preview: type: html entry: index.html reload: debounce-100 design_system: requires: false example_prompt: "Use the Device 3D Showcase template to turn my content into a static iPhone and MacBook 3D-style showcase with real HTML embedded on the screens. Preserve the template's visual signature, use real content and data, and avoid lorem ipsum or placeholder images." example_prompt_i18n: zh-CN: "用「iPhone × MacBook 立体展架」模板把我的内容做成一份「iPhone + MacBook 仿 GLTF 静态展架, 屏幕内嵌真实 HTML 内容, 玻璃镜头折射, 360° 转盘构图」。保持模板的视觉签名,使用真实内容和数据,避免 lorem ipsum 和占位图片。" ---
38【模板: 设备 3D 展架 (Device 3D Showcase / HTML-in-Canvas)】
39【意图】产品发布、App 演示、设计稿展示。把用户提供的 UI 内容真实渲染到 iPhone / MacBook "屏幕"里, 周围用 CSS 3D transform 模拟 GLTF 模型的玻璃 / 高光 / 折射。Inspired by hyperframes vfx-iphone-device。
40
41【硬性构图】
42- **画布**: 1920×1080, 暖灰渐变背景 radial-gradient(#1a1a1f → #0a0a0f), 底部反射地面 (mirror gradient)。
43- **iPhone 15 Pro 模型**: 左侧 / 中部, transform: rotateY(-12deg) rotateX(4deg) translateZ(40px); 边框钛金属银 #a8a8ad (实心 4px) + 屏幕圆角 56px; 屏幕内嵌 iframe-like div, 真实渲染用户的 HTML 内容 (mobile viewport 375×812)。
44- **MacBook Pro 14"** (可选第二台): 右侧, 略小, rotateY(8deg); 上盖屏幕嵌入桌面 viewport 内容 (1440×900 缩放); 底座键盘 + trackpad 用 CSS 阴影线条绘制 (不画键帽细节)。
45- **玻璃 / 镜头光斑**: 顶部加 2-3 个 radial-gradient(ellipse, rgba(255,255,255,0.4) 0%, transparent 60%) 的椭圆 highlight, 模拟 morphing glass lens。
46- **地面反射**: 设备下方 transform: scaleY(-1) + mask-image: linear-gradient(to bottom, rgba(0,0,0,0.4), transparent 70%)。
47
48【屏幕内容来源】
49- 用户提供的是文本/数据 → 自动渲染为一个 mock app 界面 (顶部 status bar + 标题 + body + 底部 tab bar 或 home indicator)。
50- 用户提供的是 HTML → 原样嵌入屏幕 div 内 (注意缩放 transform 让它适配屏幕宽高)。
51- 屏幕内 UI 用 Tailwind, 字号要按 mobile 真实尺寸 (text-sm / text-base, 不要 text-9xl)。
52
53【可选附加元素】
54- 右下角 "product slug" 角标: 大 logo + 一行 tagline + 副标 hairline。
55- 顶部一行 caption (英文 sans, 字号小, 透明 0.6): 产品 codename / 日期 / 版本。
56- 加 8s 自动 CSS 转盘: @keyframes turntable rotateY -12 ↔ 12, ease-in-out infinite alternate; 可被 prefers-reduced-motion 关闭。
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md471 words
Files3
LicenceApache-2.0
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈420
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
3,055
on trigger
The instruction body and 2 supporting files, read only when the skill fires.
1.7%
of a 200k window
Ten skills this size would take about 17% of the window before you open a file.
050k100k150k200k context window

3.5k tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Middling. Fine to keep on in a project where you use it weekly, worth unloading in one where you never do.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

3 files, 13.9 kB on disk. A bundle is text throughout: the instructions the model reads, plus the templates it fills in.

  • SKILL.md4.5 kB
  • example.html9.0 kB
  • example.md0.4 kB
What is not in it

No dependencies and nothing executable: a skill is text the agent reads, so the bundle is 3 files you can review in full before installing. The Apache-2.0 licence covers the templates and examples as well as the instructions.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# 3D Device Mockup Showcase · 3.5k tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/3d-device-mockup-showcase/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/3d-device-mockup-showcase" ] && { [ ! -e .claude/skills/3d-device-mockup-showcase ] || { mv .claude/skills/3d-device-mockup-showcase "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/3d-device-mockup-showcase" .claude/skills/ && echo "Installed .claude/skills/3d-device-mockup-showcase"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add nexu-io/3d-device-mockup-showcase

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/3d-device-mockup-showcase/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/3d-device-mockup-showcase/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/3d-device-mockup-showcase" ] && { [ ! -e ~/.claude/skills/3d-device-mockup-showcase ] || { mv ~/.claude/skills/3d-device-mockup-showcase "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/3d-device-mockup-showcase" ~/.claude/skills/ && echo "Installed ~/.claude/skills/3d-device-mockup-showcase" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/3d-device-mockup-showcase/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where. It appears as mockup-device-3d in Gemini CLI, Codex, Copilot and Grok (its own name); Claude Code lists it by the folder name, 3d-device-mockup-showcase.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referencenexu-io/3d-device-mockup-showcase

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

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