MiniMax H3 Storyboard & Performance Agent Skill

Transforms scripts into optimized MiniMax H3 shot lists with authentic character performance, precise beat timing, and cinematic camera…

Context cost
34.9k tokensestimated from the bundle, loaded when it triggers
Bundle
2 files · 139.7 kBtext throughout, nothing executable
Licence
MITthe author’s own terms
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

Turn a script into MiniMax H3 shot lists with working emotional performance — beat tables, shot counts, expression direction, and the acting techniques that actually render. Use when breaking a script or scene into H3 shots, writing beat timings, directing a character's face or emotion, fixing flat/wooden performance, deciding shot length or how many beats a shot can hold, or writing prompts for episodic narrative work. Complements the minimax-h3 skill, which covers prompt syntax and ComfyUI setup but not performance or shot breakdown.

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

contentperformance

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md105.5 kB · preview
--- name: h3-storyboard ---
6# H3 分鏡與表演
7
8minimax-h3 那份 skill 教你**怎麼把已經想好的東西寫成 H3 格式**。
9這份教你**怎麼想**——劇本怎麼拆成鏡頭、情緒怎麼變成模型演得出來的動作。
10
11官方和社群的 skill 都停在翻譯層,沒有人做這段(instann/minimax-h3-director
12把「自動拆鏡」列在 roadmap,還沒做)。下面全部是實拍歸納出來的,
13每一條都標了驗證狀態。
14
15---
16
17## 零之二、⭐⭐⭐ 寫每一顆之前:先問【這顆要呈現什麼】,再決定構圖,最後才寫內容
18
19**構圖不是「內容寫完之後順手決定的東西」。它是第一個決定,因為它決定了其他東西演不演得出來。**
20
21```
22✗ 常見的寫法(也是最容易失敗的)
23 內容 → 表演 → 對白 → ……最後順手填一個景別
24 結果:景別永遠是最中性的那個(置中、平視、正面),
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md5,049 words
Files2
LicenceMIT
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈150
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
34,775
on trigger
The instruction body and 1 supporting file, read only when the skill fires.
17.5%
of a 200k window
Ten skills this size would not fit in the window together.
050k100k150k200k context window

34.9k tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Heavy. Teams tend to install this one per project rather than globally, and load it only when the job comes up.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

2 files, 139.7 kB on disk. A bundle is text throughout: the instructions the model reads, plus the templates it fills in.

  • SKILL.md105.5 kB
  • SOURCES.md34.2 kB
What is not in it

No dependencies and nothing executable: a skill is text the agent reads, so the bundle is 2 files you can review in full before installing. The MIT licence covers the templates and examples as well as the instructions.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# MiniMax H3 Storyboard & Performance · 34.9k tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/minimax-h3-storyboard-performance/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/minimax-h3-storyboard-performance" ] && { [ ! -e .claude/skills/minimax-h3-storyboard-performance ] || { mv .claude/skills/minimax-h3-storyboard-performance "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/minimax-h3-storyboard-performance" .claude/skills/ && echo "Installed .claude/skills/minimax-h3-storyboard-performance"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add phileiny/minimax-h3-storyboard-performance

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/minimax-h3-storyboard-performance/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/minimax-h3-storyboard-performance/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/minimax-h3-storyboard-performance" ] && { [ ! -e ~/.claude/skills/minimax-h3-storyboard-performance ] || { mv ~/.claude/skills/minimax-h3-storyboard-performance "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/minimax-h3-storyboard-performance" ~/.claude/skills/ && echo "Installed ~/.claude/skills/minimax-h3-storyboard-performance" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/minimax-h3-storyboard-performance/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where. It appears as h3-storyboard in Gemini CLI, Codex, Copilot and Grok (its own name); Claude Code lists it by the folder name, minimax-h3-storyboard-performance.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referencephileiny/minimax-h3-storyboard-performance

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

Reviews

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Who wrote it

PH
phileiny

Publishes on mcprush.

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