Set Up Stack Agent Skill

Use this skill to run the entire stack-it pipeline end to end in one guided pass.

Context cost
6.6k tokensestimated from the bundle, loaded when it triggers
Bundle
20 of 25 fileshanded out here; the rest is at its source
Licence
not declarednone named by its author
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

Use this skill to run the entire stack-it pipeline end to end in one guided pass. It takes a project from nothing to a working, verified, documented tech stack by running each stage skill in order (identify-stack-slots, decide-stack, install-stack, scaffold-and-verify, document-stack), resumes from wherever the project already is, optionally sets up git and commits a checkpoint after each stage, and keeps a running task list so the user can see how much is left. Use it whenever someone wants their whole stack set up rather than just one step.

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

productivity

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md13.5 kB · preview
--- name: setup-stack ---
6# Set Up Stack
7
8The orchestrator for the stack-it pipeline. It takes a project from nothing to a working, verified, documented tech stack by running the five stage skills in order, resuming from wherever the project already is and pausing only where a human is genuinely needed. Each stage is a real skill with its own SKILL.md; this skill's job is to **sequence** them, carry the .claude/stack-it/ artifacts between them, and handle the one loop where verification sends a bad choice back to be re-decided. Defer to each stage for *how* that stage works; don't reimplement it here.
9
10## The pipeline
11
12| # | Stage skill | Produces / does |
13|---|---|---|
14| 1 | identify-stack-slots | .claude/stack-it/slots.yaml: the decision categories |
15| 2 | decide-stack | .claude/stack-it/stack.yaml: concrete, pinned, vetted choices |
16| 3 | install-stack | installs the locked stack; updates stack.yaml to match reality |
17| 4 | scaffold-and-verify | builds a minimal slice and runs it green; updates stack.yaml on pin drift; **escalates a stack fault back to stage 2** |
18| 5 | document-stack | docs/stack.md and docs/stack-notes.md + the one-line AGENTS.md pointer + the README block documenting the stack |
19
20Run each stage by following that stage's skill, not by re-deriving its behavior.
21
22## Step 0: Set up the workspace
23
24Before the first stage, get two things in place that you maintain for the rest of the run.
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md2,102 words
Files20
Licencenot declared
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈330
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
6,245
on trigger
The instruction body and 19 supporting files, read only when the skill fires.
3.3%
of a 200k window
Ten skills this size would take about 33% of the window before you open a file.
050k100k150k200k context window

6.6k tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Heavy. Teams tend to install this one per project rather than globally, and load it only when the job comes up.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

The download carries 20 of the 25 files in its source folder; the list here names 20 files, 27.7 kB on disk. Mostly text — the instructions the model reads — with 4 scripts in it that your client would run only if the instructions tell it to. The other 5 are not in the download — listed after these, with why.

  • SKILL.md13.5 kB
  • evals/evals.json6.0 kB
  • evals/fixtures/A-empty/project/IDEA.md0.1 kB
  • evals/fixtures/D-ambiguous-partial-install/project/package.json0.4 kB
  • evals/fixtures/E-verified-old-layout/project/CLAUDE.md0.7 kB
  • evals/fixtures/E-verified-old-layout/project/eslint.config.js0.5 kB
  • evals/fixtures/E-verified-old-layout/project/package.json0.6 kB
  • evals/fixtures/E-verified-old-layout/project/README.md0.5 kB
  • evals/fixtures/E-verified-old-layout/project/vite.config.ts0.2 kB
  • evals/fixtures/F-verified-partial-format-2/project/AGENTS.md0.2 kB
  • evals/fixtures/F-verified-partial-format-2/project/CLAUDE.md0.1 kB
  • evals/fixtures/F-verified-partial-format-2/project/eslint.config.js0.5 kB
  • evals/fixtures/F-verified-partial-format-2/project/package.json0.6 kB
  • evals/fixtures/F-verified-partial-format-2/project/README.md0.5 kB
  • evals/fixtures/F-verified-partial-format-2/project/vite.config.ts0.2 kB
  • evals/fixtures/E-verified-old-layout/project/src/ContactForm.test.tsx0.3 kB
  • evals/fixtures/E-verified-old-layout/project/src/ContactForm.tsx0.6 kB
  • evals/fixtures/F-verified-partial-format-2/project/docs/stack.md1.3 kB
  • evals/fixtures/F-verified-partial-format-2/project/src/ContactForm.test.tsx0.3 kB
  • evals/fixtures/F-verified-partial-format-2/project/src/ContactForm.tsx0.6 kB

Not in the download

Too deep is past six folders. Marked read: its SKILL.md or scripts name the file, so without it the skill works only in part. Take them from its source.

  • evals/fixtures/B-slots-only/project/.claude/stack-it/slots.yamlread · too deep
  • evals/fixtures/C-locked-not-installed/project/.claude/stack-it/stack.yamlread · too deep
  • evals/fixtures/D-ambiguous-partial-install/project/.claude/stack-it/stack.yamlread · too deep
  • evals/fixtures/E-verified-old-layout/project/.claude/stack-it/stack.yamlread · too deep
  • evals/fixtures/F-verified-partial-format-2/project/.claude/stack-it/stack.yamlread · too deep
What is not in it

A skill installs nothing and depends on nothing: it is a folder your client reads. This one carries 4 scripts beside the text, so the download is 20 files — not the whole of its source: 5 files are left out, and the skill reads 5 of them. They are listed under the files, with why.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# Set Up Stack · 6.6k tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/set-up-stack/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/set-up-stack" ] && { [ ! -e .claude/skills/set-up-stack ] || { mv .claude/skills/set-up-stack "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/set-up-stack" .claude/skills/ && echo "Installed .claude/skills/set-up-stack"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add pricklywiggles/set-up-stack

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/set-up-stack/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/set-up-stack/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/set-up-stack" ] && { [ ! -e ~/.claude/skills/set-up-stack ] || { mv ~/.claude/skills/set-up-stack "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/set-up-stack" ~/.claude/skills/ && echo "Installed ~/.claude/skills/set-up-stack" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/set-up-stack/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where. It appears as setup-stack in Gemini CLI, Codex, Copilot and Grok (its own name); Claude Code lists it by the folder name, set-up-stack. Not in this download: 5 files of its source, 5 of them read by its SKILL.md or scripts (the full list, and why). Take them from its source.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referencepricklywiggles/set-up-stack

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

Reviews

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