Dialogue Craft Agent Skill

Crafts authentic character dialogue, internal speech, and subtext for fiction and serial storytelling based on narrative perspective and…

Context cost
3.8k tokensestimated from the bundle, loaded when it triggers
Bundle
5 files · 15.3 kBtext throughout, nothing executable
Licence
not declarednone named by its author
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

MUSE 连载小说的对白与内心言语指导。供 writer 按交流、知情和声音问题加载,也用于指定段落的对白改写。

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

content

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md3.2 kB · preview
--- name: dialogue-craft ---
6# 人物声音与对白
7
8连载人物来源、时点和知情边界遵循[上下文协议](../serial-chapter-writing/references/context-contract.md)。writer 从合时的 role_view.character_basis 取得依据;actor 只读取本人视图。
9
10麦基《对白》把说话理解为人在具体需要下实施的行动。从说话者想做什么、对谁表达、双方知道什么,以及关系与当前处境出发组织语言。言语可以争取、照料、讲述、回避、思考或直陈,也可以共同承担信息与节奏作用。回应怎样被理解,决定交流的接续;维持立场、陪伴或有意忽略也能完成当前作用。
11
12## 取得人物依据
13
14使用当前场次设计、本人 role_view 及实际有效的人物/对白参考。人物经历与声音由视图所选依据提供,当前所知按故事时点解释。本人未获的信息不能因作者知道而进入台词。未采用的候选与同名旧参考不自动生效。
15
16麦基的已说、未说、不能说区分表达与自知:已说是选择表达的内容,未说是自己知道但未说出的内容,不能说涉及本人尚未觉察的冲动。它们是分析视角,不要求每句都有隐藏意图。POV 叙述还须服从本作叙述权限,叙述者的理解不总等于人物此刻的自觉。
17
18## 实现声音与交流
19
20词汇、句法、节奏、关注对象、合作姿态与受压反应共同体现人物差异。依据已成立的经历与关系选择表达;相同制度或关系语域可以形成局部相似。关键交流持续抹平既有人物差异时,回查来源;遮住名字测试只提供复读线索。
21
22让新信息、沉默或拒答进入相应人物的理解与选择。长句、解释、重复与礼貌合作按当前的信息、关系、声音和节奏作用保留;收束无功能部分时,维持理解所需的承接。交流缺少支持与共同暴露的推进,或修辞尚未影响听者理解时,读取[对白规则](references/dialogue-rules.md)中的相应方法。
23
24“说、问、答”用于清楚标明归属。声音状态、动作、听者反应、物件或省略归属按当前辨认、理解与节奏需要选择。音量可以交代听见的条件、亲密程度或持续的交流方式,再次出现也可能重新标明说话者。确认这些作用均已无需要时,收束重复标签。需要选择承接方式时读[归属与承接](references/speech-attribution-patterns.md)。多人声线趋同、台词替读者结算因果或归属标签重复的真实修订对见[审阅到修订的实际观察](references/observed-dialogue-cases.md),写后发现同类疑点时按需读取。
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md31 words
Files5
Licencenot declared
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈20
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
3,805
on trigger
The instruction body and 4 supporting files, read only when the skill fires.
1.9%
of a 200k window
Ten skills this size would take about 19% of the window before you open a file.
050k100k150k200k context window

3.8k tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Middling. Fine to keep on in a project where you use it weekly, worth unloading in one where you never do.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

5 files, 15.3 kB on disk. A bundle is text throughout: the instructions the model reads, plus the templates it fills in.

  • SKILL.md3.2 kB
  • references/dialogue-rules.md4.2 kB
  • references/observed-dialogue-cases.md5.0 kB
  • references/speech-attribution-patterns.md1.8 kB
  • references/subtext-theory.md1.1 kB
What is not in it

No dependencies and nothing executable: a skill is text the agent reads, so the bundle is 5 files you can review in full before installing.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# Dialogue Craft · 3.8k tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/dialogue-craft/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/dialogue-craft" ] && { [ ! -e .claude/skills/dialogue-craft ] || { mv .claude/skills/dialogue-craft "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/dialogue-craft" .claude/skills/ && echo "Installed .claude/skills/dialogue-craft"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add roadtoagi/dialogue-craft

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/dialogue-craft/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/dialogue-craft/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/dialogue-craft" ] && { [ ! -e ~/.claude/skills/dialogue-craft ] || { mv ~/.claude/skills/dialogue-craft "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/dialogue-craft" ~/.claude/skills/ && echo "Installed ~/.claude/skills/dialogue-craft" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/dialogue-craft/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referenceroadtoagi/dialogue-craft

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

Reviews

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Who wrote it

RO
RoadtoAGI

Publishes on mcprush.

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