Fable Goal Prompt Writer Agent Skill

Convert a rambling description of a desired outcome into one polished, autonomous /goal prompt ready to paste into a fresh session.

Context cost
4.6k tokensestimated from the bundle, loaded when it triggers
Bundle
3 files · 25.0 kB1 script among them — read before you run
Licence
not declarednone named by its author
Last change
—no release on file
Servers it uses
Noneruns standalone

What it does

Convert a rambling description of a desired outcome into one polished, autonomous /goal prompt ready to paste into a fresh session. Use when the user says "/fable-goal", "turn this into a goal prompt", "write me a fable prompt", "write the prompt that builds X", or rambles about something they want made and asks for the prompt that makes it happen. The output is a single copy-paste prompt, never the build itself. Do NOT use when the user wants the thing built right now in this session — only when they want the PROMPT that will make it happen in a fresh session.

What this skill changes about the agent has not been set out here as a list. Its SKILL.md, shown below, says it in the author’s own words.

productivityprompt

The skill itself

A skill is instructions the model reads, so you can see what you are getting: below is the start of its SKILL.md. The front matter loads with every session, the body loads when the skill triggers, and the whole file comes with the install.

SKILL.md9.6 kB · preview
--- name: fable-goal ---
6# Fable Goal Prompt Writer
7
8Turn the user's ramble into one exceptional /goal prompt they can paste into a fresh autonomous session. You are not building the thing. You are designing the prompt that builds the thing.
9
10**Wrong-tool check first.** If the user actually wants the deliverable built now, say so in one line and offer to build it — don't write a prompt nobody will paste.
11
12## The philosophy
13
14**Get out of the model's way.** A capable model can do almost anything if the prompt (1) articulates the desire clearly, (2) hands it tools, and (3) gives it a way to verify its own work. A great /goal prompt does not micromanage the how. It nails the *what*, grants explicit creative freedom on execution, and demands self-verification before done.
15
16The corollary most prompts miss: **done must be observable.** Every deliverable needs a completion condition the session can check itself — a page that loads, a script that runs on real input, a link that resolves. "Make it good" is a wish; "load each page and click every element before you ok it" is a verification loop.
17
18**Brand profile (optional).** If the user keeps one — a brand.md in this folder, or ~/.claude/CLAUDE.md / ~/.claude/brand-profile.md — read it once at the start: proof points, audience numbers, design system, asset paths, default destinations, voice rules, preferred MCPs. Pull in ONLY entries the task touches. No profile is fine; a profile just removes questions.
19
20## Process
21
22### 1. Extract what the ramble already contains
23
24People think in fragments, especially over voice-to-text. Interpret intent over literal words ("Quad MD" means CLAUDE.md, "Netlefi" means Netlify). Pull out six slots: **deliverable** (the concrete thing), **quantity**, **audience/stakes** (who sees it, real numbers), **tools named**, **quality bar** (adjectives, comparisons), **destination** (hosted link, folder, post, file).
This is a preview of SKILL.md. Download or install the skill to get the whole thing.
In the file
SKILL.md1,499 words
Files3
Licencenot declared
Why you can read it

Nothing in a skill executes. The client loads the text and the model follows it, so a skill can be audited the way a runbook is — by reading it.

What it costs in context

Skills are not billed by the call. They are paid for in context: every token the instructions occupy is a token your code, your diff and your conversation cannot use. Here is what this one takes and when it takes it.

≈150
always loaded
The name and description, so the model knows the skill exists and when to reach for it.
4,475
on trigger
The instruction body and 2 supporting files, read only when the skill fires.
2.3%
of a 200k window
Ten skills this size would take about 23% of the window before you open a file.
050k100k150k200k context window

4.6k tokens, estimated from the bundle at four bytes to the token, held for the rest of the session once it triggers. Heavy. Teams tend to install this one per project rather than globally, and load it only when the job comes up.

Servers bill, skills cost

A server charges by the month. A skill charges once per session, in context, and then keeps charging it for as long as the session lives.

Before and after

The same question, put to the same model twice: once as it comes, and once with these instructions loaded.

No worked example has been published for this skill yet.

The procedure it runs

The procedure has not been set out here step by step. It is in the body of its SKILL.md: the start of it is shown above, and the whole file comes with the install.

Prose, not code

These steps are written for a model to follow, not executed by a runtime. It can still be told to skip one, and it will say so when it does.

Servers it uses

None. This skill calls no MCP servers at all.

Everything it needs is in the instructions, so it works in a project with nothing connected — the model reads the file and changes how it works with what it can already reach.

Its SKILL.md does not declare which tools it asks the agent for, so what it touches is whatever the instructions themselves ask for — read them before you install it.

What it asks for
Writes filesnot declared
Network accessnot declared

This SKILL.md carries no allowed-tools line, so neither is declared. A skill grants no permissions of its own — it can only ask for tools your client already has.

What it will not do

Every skill is narrow, and the useful ones say where they stop. These are the jobs this one is the wrong tool for.

What this skill is not for has not been published here. Nothing is implied by that: it is a section the author has not filled in.

What is in the bundle

3 files, 25.0 kB on disk. Mostly text — the instructions the model reads — with 1 script in it that your client would run only if the instructions tell it to.

  • SKILL.md9.6 kB
  • references/goal_prompt_patterns.md8.9 kB
  • scripts/goal_prompt_self_check.py6.5 kB
What is not in it

A skill installs nothing and depends on nothing: it is a folder your client reads. This one carries 1 script beside the text, so the bundle is 3 files you can review in full before installing.

Install

Installing copies the bundle into your project. Nothing runs at install time — the files sit on disk until the model reads them.

# Fable Goal Prompt Writer · 4.6k tokens when loaded · macOS, Linux mkdir -p .claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/fable-goal-prompt-writer/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/fable-goal-prompt-writer" ] && { [ ! -e .claude/skills/fable-goal-prompt-writer ] || { mv .claude/skills/fable-goal-prompt-writer "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/fable-goal-prompt-writer" .claude/skills/ && echo "Installed .claude/skills/fable-goal-prompt-writer"
On Windows, or any OS with Node 20+
npx mcprush@latest skill add sakibmouin/fable-goal-prompt-writer

Windows PowerShell says 'running scripts is disabled on this system'? Run Set-ExecutionPolicy -Scope CurrentUser RemoteSigned once, or type npx.cmd instead of npx (codex.cmd, gemini.cmd, grok.cmd likewise). PowerShell 7 needs neither. Writes to .claude/skills/fable-goal-prompt-writer/ in the current project. For every project instead, run mkdir -p ~/.claude/skills && t=$(mktemp -d) && curl -fsSL -o "$t/bundle.tar.gz" https://mcprush.com/api/skills/fable-goal-prompt-writer/bundle.tar.gz && tar -xzf "$t/bundle.tar.gz" -C "$t" && [ -d "$t/fable-goal-prompt-writer" ] && { [ ! -e ~/.claude/skills/fable-goal-prompt-writer ] || { mv ~/.claude/skills/fable-goal-prompt-writer "$t/.previous" && echo "Previous copy moved to $t/.previous"; }; } && mv "$t/fable-goal-prompt-writer" ~/.claude/skills/ && echo "Installed ~/.claude/skills/fable-goal-prompt-writer" (macOS, Linux) — or add --global to the npx line. The curl line replaces .claude/skills/fable-goal-prompt-writer/ only after the download succeeds, so files left there by another skill of the same name, or by an older release, do not mix in. A copy already there is moved aside, not deleted, and the line prints where. It appears as fable-goal in Gemini CLI, Codex, Copilot and Grok (its own name); Claude Code lists it by the folder name, fable-goal-prompt-writer.

Which clients pick it up on their own

A skill is a folder of text. Most of these read a skills folder and pick it up without being told; the rest take the same folder another way — an upload in the app, a parameter on an API call — and then choose it by its description just the same.

Claude Code.claude/skills/
Claude DesktopCustomize › Skills
ChatGPTSkills › Create › Upload
Cursor.cursor/skills/
VS Code.github/skills/
Codex CLI.agents/skills/
Gemini CLI.gemini/skills/
Grok Build.grok/skills/
Microsoft CopilotSkills › Upload a skill
PerplexityComputer › Skills › Upload a skill
DeepSeek Harness.dsh/skills/
Zed.agents/skills/
Devin Desktop.devin/skills/
Windsurf (legacy).windsurf/skills/
OpenAI Agents SDKInstructions or sandbox Skills
HTTP / APIa request parameter
This release
Versionnot versioned
Publishedno release date on file
PriceFree
Referencesakibmouin/fable-goal-prompt-writer

Versions

Its author publishes no version number, so there is nothing here to pin to: what you install is the folder as it stands today. Instructions change more often than APIs do — a skill can be rewritten entirely without anything it depends on moving.

Pinning

Nothing to pin to: this skill carries no version number of its own. What you install is what the folder holds on the day you install it.

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