Verified conversions across 205 color spaces: CSS strings, gamut checks, .cube LUTs
Omniverse is installed from its publisher's own source and answers where it runs, so this marketplace is not in the path of a single call. There is no address here to send one to, and a panel that pretended otherwise would be showing you an answer we made up. Install it and call it from your own client — the Installation tab has the entry for each one.
What it does
Let an AI assistant work in NVIDIA Isaac Sim and other Omniverse Kit apps
Quickstart
# 1 — add it to Claude Code
claude mcp add --scope user omniverse-mcp '--' uvx omniverse-mcp
# 2 — ask your agent for something these tools do
# capture_viewport, set_camera, look_at_prim and 38 more
Omniverse costs nothing on mcprush: there is no plan to choose here, no cap to set and nothing mcprush can bill you for.
Collected from a public index. Nobody has claimed this account, so nothing here was written by its author — claim it if it is yours.
Where are you running it?
Every route below installs the same thing and ends at the same approval screen. This one runs on your machine: your client starts Omniverse as a process under your own user, with your files and your network, so the tool surface below is what it can do to your computer rather than to a server somewhere else. Its scan result is on the Security tab — read the surface before you approve it.
This is a public server: you run it yourself and this marketplace is not in the path. You need uv (docs.astral.sh/uv): uvx comes with it. Claude Code registers it in one command; --scope user makes it available in every project. The '--' is in quotes so that PowerShell passes it on.
claude mcp add --scope user omniverse-mcp '--' uvx omniverse-mcpReconnect, or start a new session, and the tools appear in the model’s tool list.
Nothing is required, but it can take PYTHONPATH (Set it empty, so a Python path that Isaac Sim's environment sets stays out of the server's Python), OMNIVERSE_MCP_HOST (The host of the Kit app running the ovmcp.bridge extension), OMNIVERSE_MCP_PORT (The bridge's port in the Kit app), OMNIVERSE_MCP_OUTPUT_DIR (The folder for images and long answers (default: ./mcp_output)), OMNIVERSE_MCP_TOKEN (The bridge's token, for Kit on another machine; on the same machine the server reads it from Kit) if you want to set them.
One config entry your client uses to start the process locally. A local server runs with your file system and your network, which is why it is priced without metering.
41 tools, with what each one reads, writes and reaches shown before you agree — the same list on every route above. Read the tool surface.
Tool surface
What the model actually sees. Descriptions are diffed on every release — see version history.
Read from its source code. A server that builds its tool list when it starts can list more tools than this.
Capture the viewport and save 3 files for scene understanding:
| Parameter | Type | Required | Notes |
|---|---|---|---|
| width | no | — | |
| height | no | — | |
| camera_path | string | no | The camera prim to capture from; the active one when empty |
| include_image | boolean | no | Also return the image inline, besides the file (uses more context) |
Set the viewport camera position and optionally aim it at a target point.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| position | array | yes | [x, y, z] camera position in world space |
| target | array | no | [x, y, z] point to look at |
Point the viewport camera at a prim from a given angle.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | yes | — | |
| distance | number | no | Camera distance; worked out from the prim's size when omitted |
| azimuth | number | no | Horizontal angle in degrees: 0 front, 90 right, 180 back |
| elevation | number | no | Vertical angle in degrees above the horizontal |
Orbit-capture: take screenshots from 14 systematic angles around a prim (cube-based).
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | yes | — | |
| angles | array | no | Angle names, all 14 when omitted. Face centres: "front", "back", "right", "left", "top", "bottom". Cube corners: "top_front_right", "top_front_left", "top_back_right", "top_back_left", "bottom_front_r |
| width | no | — | |
| height | no | — | |
| zoom_offset | number | no | Adjusts the fitted distance: negative closer, positive further (-0.3 is 30% closer) |
| isolate | boolean | no | Hide everything else while capturing, then restore it |
| include_segmentation | boolean | no | Also capture instance segmentation at each angle |
Query or control viewport lighting mode.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| action | string | no | "get" the mode, "set" one, or the legacy "set_camera_light" |
| mode | string | no | For "set": "off", "camera", "stage", or a light rig "get" lists, e.g. "Default" |
| enabled | boolean | no | For "set_camera_light": turn the camera light on or off |
Execute Python inside the running Kit app (Isaac Sim, USD Composer, ...).
| Parameter | Type | Required | Notes |
|---|---|---|---|
| code | string | yes | Python to run inside the Kit app; assign to result to return data |
List, enable, or disable the Kit app's extensions.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| action | string | no | What to do |
| extension_id | string | no | The extension to enable or disable |
| search | string | no | For "list": only extensions whose name contains this |
| enabled_only | boolean | no | For "list": only enabled extensions |
Get recent entries of the Kit app's log, read from its log file since the bridge extension started.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| count | integer | no | How many of the latest entries; the buffer keeps 2000 |
| min_level | string | no | The lowest severity to return; every level when empty |
| channel | string | no | Only channels containing this, e.g. "omni.physx" |
| search | string | no | Only messages containing this, in any case |
Start recording simulation frames to disk.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| fps | integer | no | Frames a second: 5 captures one every 0.2 s |
| width | integer | no | Ignored for now: frames come at the active viewport's size (#25) |
| height | integer | no | Ignored for now: frames come at the active viewport's size (#25) |
| camera_path | string | no | Ignored for now: frames come from the active viewport's camera (#25) |
| track_prims | array | no | Prims whose state to record, descendants included, e.g. ["/World/G1"] |
| property_filter | array | no | Only properties whose names contain one of these, e.g. ["joint", "pos", "vel"] |
Stop the active recording session.
Takes no parameters.
Get a specific frame from a recording session. Saves as PNG file.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| frame_index | integer | no | The frame's number, from 0 |
| session_dir | string | no | The session's folder; the last recording when empty |
Add a robot: one of Isaac Sim's asset library by name, or a robot's own USD file.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| robot_type | string | yes | A robot's name (franka, g1, spot, ...) or a USD file's path |
| prim_path | string | no | Where to put it; made up from the name when empty |
| position | no | — | |
| rotation | no | — |
Get robot joint info: names, types, limits, DOF count. Pure USD, no sim needed.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | yes | — |
Get joint positions and velocities while the simulation plays or is paused; an error while it is stopped.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | yes | — |
Set joint drive position targets. Works without articulation initialisation.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | yes | — | |
| targets | object/array | no | {joint_name: value} or [v0, v1, ...] in joint order: degrees for revolute joints, metres for prismatic ones |
Get the USD scene hierarchy as grep-friendly prim-block text.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| root | string | no | Prim path to start from |
| max_depth | integer | no | How many levels below root; 0 for root alone |
Dump the full scene graph to a text file in prim-block format.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| root | string | no | Prim path to start from |
| max_depth | integer | no | How many levels below root; 0 for root alone |
| include_properties | boolean | no | Include every USD property of each prim |
| filter_types | array | no | Only prims of these types, e.g. ["Mesh", "Xform"] |
| property_filter | array | no | Only properties whose names contain one of these, e.g. ["joint"] |
Get all properties of a specific prim in prim-block text format.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | yes | — |
Get the bounding box of a prim (center, dimensions, min/max corners, diagonal).
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | yes | — |
Set position/rotation/scale of a prim.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | yes | — | |
| position | no | — | |
| rotation | no | — | |
| scale | no | — |
Create a new prim in the scene.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | string | yes | Where to create it, e.g. "/World/MyCube" |
| prim_type | string | no | USD type name, e.g. Cube, Sphere, Xform, DistantLight |
| usd_path | string | no | A USD file to load as a reference instead |
| position | no | — | |
| rotation | no | — | |
| scale | no | — | |
| enable_physics | boolean | no | Add the RigidBody and Collision APIs |
Delete a prim and all its children.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | yes | — |
Apply a PBR material (OmniPBR) to a prim with color and surface properties.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | yes | — | |
| color | array | yes | [r, g, b] diffuse colour: 0-1 floats (e.g. [1, 0, 0] for red) or 0-255 ints |
| opacity | number | no | 0 transparent to 1 opaque |
| roughness | number | no | 0 glossy (mirror) to 1 rough (matte) |
| metallic | number | no | 0 plastic (dielectric) to 1 metal |
| material_path | string | no | The material prim's path; made under /World/Looks/ when empty |
Deep-copy a prim (and all children) to a new path. Supports batch cloning.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| source_path | string | yes | The prim to clone, e.g. "/World/MyCube" |
| target_path | string | yes | Where the copy goes, e.g. "/World/MyCube_Copy" |
| count | integer | no | How many copies; paths get _001, _002, ... |
| offset | array | no | [x, y, z] each copy moves from the one before |
Show or hide a prim (and its descendants).
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | yes | — | |
| visible | boolean | no | True to show, False to hide |
Save the current scene to a USD file.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| file_path | string | no | The USD file to write; empty overwrites the stage's own file |
Create a fresh empty scene with a /World root prim and Y-up axis.
Takes no parameters.
Control simulation: play, pause, stop, or step.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| action | string | yes | What to do |
Get simulation state: playing/paused/stopped, time, FPS, prim count, up axis, and the versions of the Kit extension and this server, with what to run when they differ.
Takes no parameters.
Set physics material properties on a prim.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | yes | — | |
| mass | number | no | Mass in kg (applies MassAPI); 0 unsets it, so density decides |
| density | number | no | Density in kg/m^3 (applies MassAPI); 0 unsets it; a mass set wins over it |
| friction | number | no | Static and dynamic friction coefficient |
| restitution | number | no | Bounciness: 0 no bounce, 1 full bounce |
Push a rigid body through PhysX, so its mass counts. The simulation must be playing or paused. Refused for a disabled or kinematic body, and for an articulation's link, such as a robot's, which PhysX's push doesn't reach yet (#58).
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | string | yes | The rigid body's prim path |
| force | array | yes | [fx, fy, fz]: an impulse in N s, or a force in N for one physics step |
| position | array | no | World-space point to push at; the body's centre of mass when omitted |
| impulse | boolean | no | True for an impulse in N s, False for a force in N for one physics step. For a sustained push, give an impulse of force times seconds |
Cast a ray into the scene and return what it hits. Useful for spatial queries.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| origin | array | yes | [x, y, z] start point |
| direction | array | yes | [dx, dy, dz] direction; it is normalised |
| max_distance | number | no | The longest the ray goes |
Draw debug lines in the viewport, 2 pixels wide, for duration seconds: a line, a polyline, a sphere as three crossing lines, or a small cross per point.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| shape | string | yes | What to draw: "lines" joins the points in order |
| color | array | no | [r, g, b] colour in 0-1; red when omitted |
| duration | number | no | How long it shows, in seconds from the call, whether the simulation plays or not |
| start | array | no | For "line": its start [x, y, z] |
| end | array | no | For "line": its end [x, y, z] |
| center | array | no | For "sphere": its centre [x, y, z] |
| radius | number | no | For "sphere": its radius |
| points | array | no | For "points" and "lines": a list of [x, y, z] |
| size | number | no | For "points": how far each point's cross reaches, in stage units |
Get face/vertex/triangle counts for a mesh prim or subtree.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | string | yes | The prim to measure, its descendant meshes included |
Get scene tree with face counts per mesh and subtree totals.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| root | string | no | Prim path to start from |
| max_depth | integer | no | How many levels below root; 0 for root alone |
Flatten a USD file: resolve all references, payloads, sublayers into one file.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| output_path | string | yes | The flattened USD file to write |
| input_path | string | no | The USD file to flatten; the open stage when empty |
Export a prim subtree as a standalone USD file.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | string | yes | The root of the subtree to export |
| output_path | string | yes | The file to write: .usd, .usda or .usdc (the default) |
Switch variant selection on a prim with proper viewport refresh.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | string | yes | The prim with the variant set |
| variant_set | string | yes | The variant set's name, e.g. "model" |
| variant_name | string | yes | The variant to select, e.g. "shell" |
Create variant set boilerplate on a prim.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path | string | yes | The prim to add the variant set to |
| variant_set_name | string | yes | The new variant set's name, e.g. "model" |
| variant_names | array | yes | The variants to create, e.g. ["focused", "shell"] |
| default_variant | string | no | The variant selected at first; the first when empty |
Compare two prims or two variants: mesh counts, bounds, materials.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| prim_path_a | string | no | Two prims: the first |
| prim_path_b | string | no | Two prims: the second |
| prim_path | string | no | Two variants: the prim that has them |
| variant_set | string | no | Two variants: their variant set |
| variant_a | string | no | Two variants: the first |
| variant_b | string | no | Two variants: the second |
Bulk-update material reference paths in a subtree.
| Parameter | Type | Required | Notes |
|---|---|---|---|
| old_prefix | string | yes | The path prefix to find, e.g. "/OldProject/Materials" |
| new_prefix | string | yes | What to put in its place, e.g. "/World/Materials" |
| prim_path | string | no | The subtree to update; the whole stage by default |
- Every tool, no call limit
- No card, and mcprush charges nothing for it
- Source published under MIT
- Runs on your machine — nothing of it reaches our gateway
- Nothing to cap, because mcprush bills nothing
What counts against your monthly calls
| Tool | Unit | Calls used | Out of the allowance |
|---|
Nothing here is billable: mcprush charges nothing to install Omniverse or to call it, at any volume.
Two independent axes, because powerful and malicious are different questions. The grade is threat only. The capability level is blast radius, and it is never a penalty on the grade — it is priced as one subtract-only term in the score, where you can see it.
| Term | Level | What it prices | Points |
|---|---|---|---|
| capability-exposure | moderate | capability blast radius (moderate) — client exposure if the model is manipulated | −3 |
| verification-discount | source | publisher verification (provenance) — cryptographic build provenance ties the artifact to its source | −0 |
| coverage-honesty | source | inspection depth (source) — how much of the target the scan could see | −0 |
What the scan could actually read
A grade is only as meaningful as its coverage, so the scanner publishes its own depth before it publishes its result.
Tools were statically extracted from the published source (41 recovered), not enumerated from a running server. Tool-poisoning, Unicode-smuggling, capability and toxic-flow analysis ran on this inferred surface, but a mis-parsed registration could be missed or mis-attributed, so tool-derived findings are capped below “confirmed”. To grade the real runtime surface, scan the running server: --command "npx -y <package>".
Capability — what it could do if the model were manipulated
Tags derived from each tool’s schema and the implementation, not from what the tool calls itself. moderate is the level these add up to.
| Tool | Capability tags | Why the tag was assigned |
|---|---|---|
| capture_viewport | no tags | |
| set_camera | no tags | |
| look_at_prim | no tags | |
| inspect_prim | no tags | |
| viewport_light | no tags | |
| execute_script | sensitive-source | sensitive-source: keyword "get_logs" |
| manage_extensions | no tags | |
| get_logs | sensitive-source | sensitive-source: keyword "get_logs" |
| start_recording | no tags | |
| stop_recording | no tags | |
| get_recording_frame | no tags | |
| create_robot | no tags | |
| get_robot_info | no tags | |
| get_joint_states | no tags | |
| set_joint_targets | no tags | |
| get_scene_tree | no tags | |
| dump_scene | sensitive-source | sensitive-source: keyword "dump" |
| get_prim_properties | no tags | |
| get_prim_bounds | no tags | |
| set_prim_transform | no tags | |
| create_prim | no tags | |
| delete_prim | no tags | |
| set_material | no tags | |
| clone_prim | no tags | |
| set_visibility | no tags | |
| save_scene | no tags | |
| new_scene | no tags | |
| sim_control | no tags | |
| get_sim_state | no tags | |
| set_physics_properties | no tags | |
| apply_force | no tags | |
| raycast | no tags | |
| draw_debug | no tags | |
| get_mesh_stats | no tags | |
| get_prim_face_count_tree | no tags | |
| flatten_usd | no tags | |
| export_prim_as_file | no tags | |
| set_variant_selection | no tags | |
| create_variant_structure | no tags | |
| compare_prims | no tags | |
| update_material_paths | no tags |
Toxic-flow graph
The lethal trifecta, checked as a graph rather than as a checklist: untrusted input, a sensitive source and an external sink have to meet before there is a path worth worrying about.
The public result for this release does not print the flow graph, so there is nothing to show here. That is not the same as "no paths were found": what the scan did read is above, under coverage.
Supply chain and provenance
This is the first scan of this surface here, so there is nothing yet to compare it against.
Every result on this tab comes from one deterministic pass over the published package — offline, rule by rule, and auditable line by line above. Same methodology version, same bytes, same score.
Release history
Always latest — the install command names no version, so it installs the newest release when it runs; the current release on file is 0.2.2. Pin a release below and the command asks for exactly that one.
No release note was published with this version.
One review per account, from a signed-in account that does not publish this listing. Nothing else is asked — you can say what you think before you install it. Publishers can reply once per review, and a review can be edited or deleted by whoever wrote it.
Any signed-in account that does not publish Omniverse can review it, once — before installing it or after. A review from an account that has installed it is marked as one.
Nobody has reviewed this listing. The rating on the card is the mean of the reviews written here and nothing else, so there is no rating until somebody writes the first — which takes a signed-in account that does not publish it, and nothing else.