MCP server for interacting with the Scryfall MTG API
YouGame is installed from its publisher's own source and answers where it runs, so this marketplace is not in the path of a single call. There is no address here to send one to, and a panel that pretended otherwise would be showing you an answer we made up. Install it and call it from your own client — the Installation tab has the entry for each one.
What it does
Publish a browser game on YouGame: the build rules, the leaderboard SDK, pre-upload checks.
Quickstart
# 1 — add it to Claude Code
claude mcp add --scope user --transport http yougame-mcp https://yougame.co/mcp
# 2 — ask your agent for something these tools do
# get_publish_guide, get_sdk_reference, check_build and 5 more
YouGame costs nothing on mcprush: there is no plan to choose here, no cap to set and nothing mcprush can bill you for.
Collected from a public index. Nobody has claimed this account, so nothing here was written by its author — claim it if it is yours.
Where are you running it?
Every route below installs the same thing and ends at the same approval screen. Nothing here runs on your machine and nothing runs on ours: this server answers at its publisher’s own address, and what you install is the connection straight to it.
This is a public server: it answers at its publisher’s own address and this marketplace is not in the path. Claude Code registers it in one command; --scope user makes it available in every project. The transport below is http, as the publisher's own manifest declares it. Its publisher asks you to sign in with OAuth: run /mcp in Claude Code and pick this server, and it opens a browser for that once.
claude mcp add --scope user --transport http yougame-mcp https://yougame.co/mcpReconnect, or start a new session, and the tools appear in the model’s tool list.
One config entry pointing straight at the publisher’s own address — this marketplace is not in the path, and nothing from this listing executes on your machine.
8 tools, with what each one reads, writes and reaches shown before you agree — the same list on every route above. Read the tool surface.
Tool surface
What the model actually sees. Descriptions are diffed on every release — see version history.
The rules a browser game must follow to run on YouGame (build layout, paths, limits, the runtime sandbox, what usually breaks and how to fix it) plus how to verify and upload. Read this first when making a game YouGame-ready.
No parameter schema on file.
The complete YouGame SDK reference: leaderboards (gameOver / submitScore), beat-my-score links, online multiplayer with matchmaking, friend invites, skill ratings, and coins. One script tag, no account needed.
No parameter schema on file.
Runs YouGame's pre-upload checks on a build folder and returns a verdict: ready, risky (warnings), or broken (the game will not start). Pass every file path in the folder (relative to the folder, forward slashes) and the text of index.html; also pass the text of .html/.css/.js files worth scanning (8 MB of text in total). Fix what it reports and run it again until the verdict is ready, then zip th
No parameter schema on file.
Searches the YouGame documentation (the publish guide and the SDK reference) and returns matching sections with ids. Use it to answer a specific question — how scores are posted, what multiplayer guarantees, what breaks a build — without reading a whole document, then call fetch with an id.
No parameter schema on file.
Returns the full text of one YouGame documentation section by the id search returned (for example "sdk#leaderboards").
No parameter schema on file.
Publishes a staged build as a game on YouGame, live at once. Needs the creator's API key. First stage the build: zip the build folder's contents and POST the zip as the raw body to https://yougame.co/api/agent/upload with header "Authorization: Bearer $YOUGAME_API_KEY" (for example: curl -sS -X POST https://yougame.co/api/agent/upload -H "Authorization: Bearer $YOUGAME_API_KEY" -H "Content-Type: a
No parameter schema on file.
Ships a new build of a game the creator already published, as its next version: same link, same origin, scores and comments kept. Needs the creator's API key. Stage the new build exactly as for publish_game (zip, POST to https://yougame.co/api/agent/upload, fix what the report calls broken), then call this tool (or POST the same fields to https://yougame.co/api/agent/update) with the game's slug (
No parameter schema on file.
The games the API key's creator has published on YouGame: slug, URL, title, version, plays, SDK features. Needs the creator's API key.
No parameter schema on file.
- Every tool — any call limit is its publisher’s, not ours
- No card, and mcprush charges nothing for it
- Runs at its publisher’s own address — this marketplace is not in the path
- Nothing to cap, because mcprush bills nothing
What counts against your monthly calls
| Tool | Unit | Calls used | Out of the allowance |
|---|
Nothing here is billable: mcprush charges nothing to install YouGame or to call it, at any volume.
Two independent axes, because powerful and malicious are different questions. The grade is threat only. The capability level is blast radius, and it is never a penalty on the grade — it is priced as one subtract-only term in the score, where you can see it.
This listing is an address its publisher runs, and you connect to it directly — this marketplace is not in the path. The scanner reads packages and public source, and an address is neither. So there is no grade — not a withheld one, an unmeasured one.
Release history
This is an address its publisher runs: which release it serves is theirs to choose, so there is nothing here to pin. The history below is for reading; the current release on file is 1.0.0.
No release note was published with this version.
One review per account, from a signed-in account that does not publish this listing. Nothing else is asked — you can say what you think before you install it. Publishers can reply once per review, and a review can be edited or deleted by whoever wrote it.
Any signed-in account that does not publish YouGame can review it, once — before installing it or after. A review from an account that has installed it is marked as one.
Nobody has reviewed this listing. The rating on the card is the mean of the reviews written here and nothing else, so there is no rating until somebody writes the first — which takes a signed-in account that does not publish it, and nothing else.