Manages Unity project assets, dependencies, and packages through automated command-line workflows and reference validation.
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Developer Tools & Repos
8 agent skills — instructions the agent loads on demand. 8 of 8 are free. Median context cost 1.1k tokens.
ビルドワークフロー。検証 → 設定確認 → ビルド実行 → エラー対応。 Use for: "ビルド", "ビルド実行", "プラットフォーム設定", "ビルドエラー"
ランタイムエラー・NullReference・コンソールログの調査ワークフロー。 Use for: "エラー調査", "NullReference", "デバッグ", "コンソール確認", "ログ確認"
パフォーマンス計測ワークフロー。プロファイリング、GC 分析、最適化提案。 Use for: "パフォーマンス", "プロファイル", "FPS", "GC", "最適化", "ボトルネック"
Automates Unity Editor verification workflows including compilation checks, console log analysis, and automated testing.
Analyzes Unity development queries and routes them to specialized skills for debugging, building, and scene management.
Automates Unity scene construction and object management workflows through CLI-driven hierarchy manipulation and component configuration.
Streamlines the creation, inspection, and debugging of Unity UI systems including UI Toolkit and uGUI.
The rest either hold an API key issued by the publisher or ask for nothing.
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