Builds spatial Android apps for Meta Quest and Horizon OS with Meta Spatial SDK — ECS architecture, 2D panels, 3D objects, hybrid…
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Developer Tools & Repos · Design & Media
22 agent skills — instructions the agent loads on demand. 22 of 22 are free. Median context cost 12.6k tokens.
Guides end-to-end Meta Quest and Horizon OS app submission to the Meta Horizon Store — build validation, store-readiness checks, asset…
Imports and configures TextMesh Pro Essential Resources for Unity projects targeting Meta Quest and Horizon OS.
Reviews Unity code targeting Meta Quest and Horizon OS for performance issues, rendering best practices, and common VR pitfalls.
Ensures complete FBX URLs or absolute paths are used when importing external 3D models into Unity projects targeting Meta Quest and…
Ensures accurate object placement in Unity projects targeting Meta Quest and Horizon OS by using Renderer and Collider bounds when objects…
Analyzes, documents, and maintains a living `.agent-docs/` knowledge base for Unity projects targeting Meta Quest and Horizon OS.
MANDATORY pre-flight check before answering any question or writing any code related to Meta Quest VR headsets (Quest 2, Quest 3, Quest…
Debugs Meta Quest and Horizon OS VR/MR applications using the metavr CLI — view logs, capture screenshots, diagnose common issues.
Validates Meta Quest and Horizon OS apps against VRC (Virtual Reality Check) store publishing requirements.
The rest either hold an API key issued by the publisher or ask for nothing.
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