This skill should be used when creating a new Daggerheart campaign, establishing world tone and themes, selecting or building a campaign…
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Developer Tools & Repos
15 agent skills — instructions the agent loads on demand. 15 of 15 are free. Median context cost 5.1k tokens.
This skill should be used when the GM needs to help players create Daggerheart characters, select a class/ancestry/community, define…
This skill should be used when starting a new adventure, creating player characters, building game worlds, or when playerRef/worldRef is…
This skill should be used when the GM needs to handle combat situations, including starting combat, rolling initiative, resolving attack…
This skill should be used when creating Daggerheart adversaries, building stat blocks, designing encounters, or determining enemy…
This skill should be used when the GM needs to handle Daggerheart combat, including action roll resolution, Hope/Fear token economy…
This skill should be used when the GM needs to look up Daggerheart rules, reference what the SRD says, find official rules, get exact…
This skill should be used when the GM needs to roll dice or when the user asks to "roll dice", "make a dice roll", "roll for initiative"…
This skill should be used when handling domain cards and magical abilities in Daggerheart, including looking up domain card effects…
Launch the Adventure Engine application for an adventure project.
This skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv…
This skill should be used when the GM needs to create NPCs or monsters, generate stat blocks, determine enemy stats, design creatures, or…
The rest either hold an API key issued by the publisher or ask for nothing.
Listed without a verification tick. Read the listing before installing.