Agent skills for Claude Code

55,947 agent skills on Mcprush that work with Claude Code — 55,943 free.

55,947 agent skills

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Works with Claude Code

Goal-Framing Engine. Translates raw, high-level, or unrefined user intent into structured, execution-ready development goals, boundaries…

825 ctx standalone
Free Details

Dynamic goal-aware browsing assistant that generates checklists, evaluates page relevance, produces session wrap-ups, and persists all…

7.2k ctx standalone
Free Details

Use when explicitly invoked to find useful subagent work and coordinate parallel implementation or cross-session recovery for a complex…

1.1k ctx standalone
Free Details

Use this skill for a fully autonomous Goalz bot via the public Goalz MCP endpoint that plays independently, reports…

6.7k ctx standalone
Free Details

Track engagement metrics, measure campaign ROI, and analyze content performance across Instagram, Facebook, YouTube, and TikTok.

1.1k ctx standalone
Free Details

Godot 2D game development skill for tilemaps, pixel-perfect rendering, and 2D physics.

275 ctx standalone
Free Details

Godot 3D rendering skill for PBR materials, environment settings, and 3D scene composition.

250 ctx standalone
Free Details

Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.

750 ctx standalone
Free Details

Godot C# programming skill for .NET integration, scripting patterns, and performance optimization.

725 ctx standalone
Free Details

Expert patterns for 2D/3D camera control including smooth following (lerp, position_smoothing), camera shake (trauma system), screen shake…

4.5k ctx standalone
Free Details

Godot Engine integration skill for GDScript/C# development, scene composition, node management, and editor automation.

4.3k ctx standalone
Free Details

Expert blueprint for TPS/hybrid shooters: soft-lock aim assist, cover validation rays, SpringArm TPS camera, and genre routing to FPS…

4.3k ctx standalone
Free Details

Interact with a running Godot game via MCP — launch, screenshot, click, inspect scene tree, get/set properties, call methods, run…

5.1k ctx standalone
Free Details

Godot physics skill for rigid bodies, areas, collision layers, and raycasting.

350 ctx standalone
Free Details

Generates complete, state-driven player controller systems for Godot Engine in both 2D and 3D environments.

5.3k ctx standalone
Free Details

Use when a Godot code PR needs multiple rounds of automated review and fix cycles.

4k ctx standalone
Free Details
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