Generate UAT test cases from requirements and acceptance criteria with traceability
Use when the user wants to define domain terms, build a glossary, harden terminology, create a ubiquitous language, or mentions "domain…
Maintain a project thesaurus (domain glossary) following DDD ubiquitous language principles.
Design learning tasks built on Ubuntu philosophy emphasising collective knowledge-building and mutual responsibility.
Upload files to UCloud US3 object storage and generate public URLs
Translate and localize uCoz site content via MCP and uAPI: module materials and categories, design templates and global blocks, site…
Implement UCP Order capability and webhook delivery — post-purchase order management with fulfillment tracking, adjustments…
Set up a UCP project — scaffold a merchant server or platform client with discovery profile, SDK installation, and project structure.
Author custom UCP schemas and extensions — create capability schemas, extension schemas, and type definitions using JSON Schema 2020-12…
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior.
Use when about to claim work is complete, fixed, or passing, before committing or creating PRs - requires running verification commands…
Use when you have a spec or requirements for a multi-step task, before touching code
Audits an existing lesson against UDL's three principles — engagement, representation, and action/expression.
Unified Diagnostic Services implementation and validation expertise
Interactive setup wizard for UE Eyes. Guides through connection, cameras, scoring, and config.
Use when implementing or debugging Unreal Engine UMG, Widget Blueprints, Blueprints, animation graphs, editor assets, or C++ UI…
Validate UE5 Python scripts for correctness, check for deprecated APIs, and verify parameter constraints.
Generate UE5.5 Material Graph node structures for copy-paste into the Material Editor.
This skill should be used when the user is working in an Unreal Engine 5 project, mentions "UE5", "Unreal", "blueprints"…
Check if a UE5 material node type exists in the registry.
Comprehensive guide for developing UE5 Editor Python scripts with proper workflow and best practices.