Sketch types, signatures, and module structure before code, then stay in the loop while implementation fills in.
Spawn N parallel candidates at the same task, pick a base, graft the strongest parts of the losers into it.
Fetch and summarize review comments from the active pull request
Use for \"how does X work\", code walkthroughs before changing something, and placement / ownership / layering questions (\"where should…
Spawn three parallel review subagents over the active transcript, surface learnings, and route each to a concrete edit on an existing skill.
Fan out N parallel workers, drain them, and return one report.
Cut AI tells from any writing. Never removes links, and adds them where the text names something clickable. Must always apply.
Graph-relational database with EdgeQL query language, code-first schema, link-based relations, computed properties, and fully typed…
Standardizes the creation of specialized AI personas and domain-specific agents within the Claude Code ecosystem.
Automates interactions with Google Gemini to generate high-quality text and images directly within Claude Code.
Generate a branded slide-by-slide LinkedIn carousel using Gemini.
Execute Gemini CLI for AI-powered code analysis and generation.
Build and run Gemini 2.5 Computer Use browser-control agents with Playwright.
This skill should be used when the user wants to "publish an agent", "publish my ADK agent", "register an agent with Gemini Enterprise"…
Generate and edit images using the Gemini API (Nano Banana).
Use this skill for generative video editing, text-to-video, image-referenced video generation, first-frame-to-video, first-and-last-frame…
Remove the visible Gemini AI watermark from images using reverse alpha blending.
Deploys Google's Gemma 4 12B model locally on Apple Silicon using llama.cpp or Ollama with OpenAI-compatible API endpoints.
Query NCBI Gene via E-utilities/Datasets API.
Captures polished screenshots or video from the visible screen, for native desktop apps, multi-window workflows, and browser flows that…
Generate and revise production-oriented 2D game maps — tilemaps, layered raster scenes, parallax side-scrollers, battle backgrounds, prop…