Film sport peaks, exertion, and crowd energy.
Use when the current repo has existing code but no Piyaz project that matches it, and the user wants to adopt Piyaz on day N.
Control Spotify playback, search, and playlists.
Generates Spotify-style 'Now Playing' UI cards with album art, progress bars, and playback controls for web and video overlays.
Generates authentic Spotify-style UI cards with album art, progress bars, and playback controls for video overlays and personal sites.
Use as the entry point for any Social Psychology Quarterly (SPQ) manuscript.
Create, edit, inspect, transform, render, and verify standalone XLSX, XLS, CSV, and TSV files.
Build and customize Spree's shipping and fulfillment — ShippingMethod, ShippingCategory, Zone/ZoneMember, ShippingRate, the…
Spring Boot 4 data layer implementation for Domain-Driven Design.
Standards for GraalVM Native Images, Docker, and Graceful Shutdown
Spring Security best practices for authn/authz, validation, CSRF, secrets, headers, rate limiting, and dependency security in Java Spring…
Test-driven development for Spring Boot using JUnit 5, Mockito, MockMvc, Testcontainers, and JaCoCo.
Creates Spring Data JPA repositories following best practices.
When to activate: Spring Security, authentication, authorization, OAuth2 resource server, custom filters, UserDetailsService, security…
Generates or updates sprint plans with task breakdowns, capacity estimates, dependencies, and risk flags based on milestone goals and past…
Calculate sprint capacity and support story point estimation
Fast sprint status check — reads the active sprint plan, scans story files for status, and produces a concise progress snapshot with…
Summarize a sprint's worth of Claude Code activity — sessions grouped by project (cwd), per-model cost breakdown, token efficiency (cache…
A pixel / sprite-style animated explainer slide — full-bleed cream stage, bold display year, animated pixel-art mascot (e.g.
Generate consistent sprite sheets for games using the Anchor-First Pipeline.
Use when physics contacts don't fire, objects tunnel through walls, frame rate drops, touches don't register, memory spikes, coordinate…