Write the title and abstract for a talk or conference session, before any outline or slides exist.
Use when creating or restructuring a PlayCanvas application with the direct Engine API, @playcanvas/react, or @playcanvas/web-components…
Build out the transformation layers (`staging/`, `intermediate/`) of a data product and run dbt against them, following project-wide…
Build or rebuild the SDLC artifact index for agent-navigable discovery
This skill succeeds when: 1. Build script executes and returns exit code 2. Build result communicated to user (success or failure message)…
Build a real, playable Babylon.js browser game from a description — scaffold it, get art (FREE asset hubs first, generate the rest), run…
Build the unity-mcp-cli TypeScript CLI tool and link it globally for terminal use.
Build an interactive HTML dashboard with charts, filters, and tables.
Use when encountering dependency conflicts, CocoaPods/SPM resolution failures, "Multiple commands produce" errors, or framework version…
Build, scaffold, and deploy Power Automate cloud flows using the FlowStudio MCP server.
Create a complete design system for frontend project.
Resolves TypeScript and compilation errors incrementally through systematic analysis and automated verification.
End-to-end feature build from PRD to PR — plan, review, implement, QA, and ship in a worktree
Build, review, finalize, version, activate, or migrate a declarative SagaSmith narrative game profile.
Build IAM from scratch — roles, policies, service accounts with least privilege.
Compile a PAM control's iOS Obj-C/Swift module into the FLAT device-slice `.framework` for a `.ppmplugin` bundle (never an `.xcframework`…
Rebuild an existing thing from scratch — same purpose, but better and self-made.
Build discipline for agent sessions that WRITE code — the failure modes no review-shaped skill catches, because nothing is being reviewed.
Use when the user mentions slow builds, build performance, or build time optimization.
Diagnose and fix under-parallelized MSBuild builds.
Use when build times are slow, investigating build performance, analyzing Build Timeline, identifying type checking bottlenecks, enabling…