Three.js textures - texture types, UV mapping, environment maps, texture settings.
WooCommerce store development workflow covering store setup, payment integration, shipping configuration, and customization.
Find Gmail messages with attachments and save them to a Google Drive folder.
Use to catalog churn/expansion plays tied to specific signals, cohorts,
Save a user-selected answer, decision, insight, or session summary into an Obsidian vault as one reviewed transaction.
This skill SHOULD be used when the user asks to "review code", "find dead code", "check for duplication", "simplify the codebase", "find…
Self-Consistency with Tool-Integrated Reasoning (SC-TIR) for mathematical problem solving.
Scaffolds a method-specific analysis notebook (DiD, IV, RDD, LASSO, Panel FE) with boilerplate.
Use this skill to prove a freshly installed project stack actually works before building anything real on it: generate the smallest…
Creates the CDK TypeScript infrastructure project alongside the existing app.
Scala conventions for this codebase: coding style, project layout, and tooling preferences.
Guides Qdrant query throughput (QPS) scaling.
Scans the user's actual hardware and tells them exactly which local AI models they can run, by name, with expected speed.
Converts image-only scanned PDF books into clean, navigable EPUB eBooks with clickable tables of contents using Claude vision sub-agents.
This skill helps you scan your codebase for exposed secrets and credentials.
Suggest WCAG 2.1 / Section 508 corrected captions for a YouTube video.
Scenario narrative generation skill for creating vivid, consistent future scenario descriptions
Use when turning a public-equity base case, model, thesis, event, or catalyst into scenario skew, sensitivity, breakpoint, and PM…
Use when composing PlayCanvas Engine, React, or Web Components gameplay entities, model hierarchies, colliders, or physics objects to…
How to build scenes — entry, dialogue, pacing, transitions.
SceneKit → RealityKit concept mapping, complete API cross-reference for migration, scene graph API, materials, lighting, camera, physics…