This skill enables Claude to forecast future values based on historical time series data.
Manages a complex three-tier foreshadowing system to track narrative arcs and plot points for immersive campaign directing.
Generate and integrate playable 2D game maps with demand-driven or coherent-foundation terrain Tilemaps, complete building/prop objects…
Use when creating or processing production-oriented 2D game sprites, animation sheets, transparent PNG frames, characters, creatures…
Add PBR texture loading with separate roughness/metallic support to an SDL GPU project using forge_scene.h
Generate, redraw, inpaint, continue, validate, and deliver explicitly requested game sound effects and ambience with a locally installed…
Use when existing, MiniMax Hailuo, Jimeng, optional local ComfyUI MiniMax H3 video must become a validated 2D Sprite animation.
Use this skill when designing reversibility — undo systems, soft delete, archive-with-recovery, version history, "Undo Send" patterns, and…
Use when asked to create a brand identity, define visual design direction, generate a color palette or type system, build a style guide…
Use when asked to design a UI component, specify a button, input, card, modal, badge, or any interactive element.
Use this skill when designing the visual or aesthetic layer of a product, deciding between expressive style and functional restraint…
Use when asked to create a logo, design a brand mark, generate a logo concept, or produce any logo asset.
Move validation and authorization into Form Requests; use rule objects, custom messages, and nested data handling to keep controllers slim
Use when asked to select a UI style, choose a design direction, pick a visual approach for a product, or match a style to an industry.
Visual designer — brand identity, color systems, typography, design tokens, and UI design.
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view…
Use when adding or changing any Approval prompt/presenter.
Use when changing REPL clear/reset/resume/surface behavior (onClearTerminal, transcriptSeq remount, Ink Static paths, Ctrl+O/Ctrl+E…
Automate Formbricks tasks via Rube MCP (Composio).
Automate Formcarry tasks via Rube MCP (Composio).
Guides researchers through the specialized framing, formatting, and submission requirements for the Forum on Science and Technology in…