Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects.
Create 3D scenes, interactive experiences, and visual effects using Three.js.
Three.js textures - texture types, UV mapping, environment maps, texture settings.
Automate Twitter/X tasks via Rube MCP (Composio): posts, search, users, bookmarks, lists, media.
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management.
Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.
WooCommerce store development workflow covering store setup, payment integration, shipping configuration, and customization.
Publish articles to X/Twitter
Use when browser automation, page snapshots, screenshots, form input, console or network inspection, or FineReport preview review in this…
Automate Ninox tasks via Rube MCP (Composio).
Implement AI-powered video generation capabilities using the z-ai-web-dev-sdk.
Provides expert guidance and step-by-step instructions for utilizing Niuma AI's desktop assistant features and configuration.
Use when working with Nix flakes, overlays, shell.nix, or flake.nix files.
Activates dotfiles on managed hosts through hey.
Resolve NixOS issues using research and sequential thinking
Conduct and maintain source-grounded research for a concrete Workbench workflow.
Configure NLWeb authentication and multi-tenant deployments — OAuth providers (GitHub, Google, Microsoft, Facebook), session storage, the…
Prepare and structure site content as Schema.org JSON-LD for NLWeb ingestion — covers the supported types (Recipe, Product, Movie, Event…
Bootstrap a local NLWeb development environment from scratch — clone the repo, configure .env, install Python deps via `nlweb…
Design and implement NLWeb tools — the per-Schema.org-type handlers that turn a query into a specialized response (search, item_details…
Production-readiness for React Native — server-minted auth tokens, user management CRUD, external-backend recipes (Express / Hono /…