2D game development principles. Sprites, tilemaps, physics, camera.
3D game development principles. Rendering, shaders, physics, cameras.
API design principles and decision-making.
Game audio principles. Sound design, music integration, adaptive audio systems.
Game development orchestrator. Routes to platform-specific skills based on project needs.
Use the mcporter CLI to list, configure, auth, and call MCP servers/tools directly (HTTP or stdio), including ad-hoc servers, config…
Mobile-first design thinking and decision-making for iOS and Android apps.
Node.js development principles and decision-making.
PC and console game development principles.
SEO fundamentals, E-E-A-T, Core Web Vitals, and Google algorithm principles.
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that…
Skill for the Ui area of Securacy. 106 symbols across 31 files.
Generate SOX sample selections, testing workpapers, and control assessments.
Guide for sp.h, a single-header C standard library replacement.
Generous whitespace, consistent padding, and grid-based layouts for clean, readable, and breathing interfaces.
Open-code Phoenix spans with PXI-owned notes, recover those notes for axial coding, and promote stable categories into structured…
SPARC development workflow: Specification, Pseudocode, Architecture, Refinement, Completion.
Run the SPARC Specification phase — gather requirements, define acceptance criteria, identify constraints, and store the spec in memory
Use when writing Spark jobs, debugging performance issues, or configuring cluster settings for Apache Spark applications, distributed data…
Guides the user through spatial enrichment workflows — triggered by requests to enrich, add demographics, estimate population around…
Use when a Journal of Urban Economics (JUE) manuscript's headline spatial estimate must be shown to survive specification, spatial-scale…