Run Playwright smoke tests, debug failures, and verify fixes
Use when running Unity from CLI for any purpose — builds, tests, method execution, asset imports.
Run Unity Test Framework tests via CLI batchmode with auto-detection of Unity installation
Create operational playbooks for incident response, deployments, and maintenance during PRD v0.8 Deployment & Ops.
Write an operational runbook for a service, incident type, or deployment procedure.
Phase 3 (Proof of Concept) deep-dive playbook — validates the Research recommendation in real Bitwarden code and drafts the ADR.
Phase 2 (Research) deep-dive playbook — drafts the Architectural Assessment.
Run a decision process end-to-end: RAPID/DACI roles, options matrix, decision log, comms.
CI environment rules for GitHub Actions workflows.
Plan and run a team offsite/retreat: agenda, facilitation guide, logistics, post-offsite action plan.
Tend-specific guidance for this repo. Project build commands, test strategy, error conventions, etc. are in CLAUDE.md — don't duplicate…
Run the FutureSearch HTTP MCP server locally with Docker Compose and optionally expose it via Cloudflare tunnel.
Six-phase playbook for running ownership transitions in either direction — receiving work from another team (initiative handoffs from…
Manage RunPod GPU cloud instances - create, start, stop, connect to pods via SSH and API.
Search and book flights, hotels, and travel via RunRelay API.
Use this skill to work with a runsheet — a living document that carries work state across sessions.
Display a comprehensive runtime environment report covering detected provider, available tools, AIWG version, and installed frameworks
Checks runtime lifecycle and config validation: bootstrap, shutdown, probes, cleanup, env sync, and fail-fast startup.
Checks blocking IO in async, unnecessary allocations, sync sleep, string concat in loops, redundant copies.
Reproduce Node.js runtime behavior in an isolated Daytona sandbox and collect deterministic baseline or candidate evidence, especially…
Use when a Godot/.NET project has a build failure, editor error, runtime exception, crash, scene load failure, startup failure, or…