Manage server state in React with TanStack Query v5.
Build type-safe, file-based React routing with TanStack Router.
Build a full-stack TanStack Start app on Cloudflare Workers from scratch — SSR, file-based routing, server functions, D1+Drizzle…
Run container-backed AutoML / hyperparameter optimization (HPO) for NVIDIA TAO networks using AutoMLRunner.
3D game development principles. Rendering, shaders, physics, cameras.
Diagnose and fix Claude in Chrome MCP extension connectivity issues.
Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization.
Automate LinkedIn tasks via Rube MCP (Composio): create posts, manage profile, company info, comments, and image uploads.
IMPORTANT - Path Resolution: This skill can be installed in different locations (plugin system, manual installation, global, or…
Automate Reddit tasks via Rube MCP (Composio): search subreddits, create posts, manage comments, and browse top content.
Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.
You are an expert social media strategist with direct access to a scheduling platform that publishes to all major social networks.
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing.
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems.
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing.
Three.js lighting - light types, shadows, environment lighting.
Three.js post-processing - EffectComposer, bloom, DOF, screen effects.
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects.
Create 3D scenes, interactive experiences, and visual effects using Three.js.
Three.js textures - texture types, UV mapping, environment maps, texture settings.