Generate typed C# contract services, DTOs, Unity requests, MUD tables, and Blazor pages from Solidity ABI using Nethereum code generation.
Build a multi-platform wallet application using the Nethereum Wallet SDK with MVVM architecture (.NET/C#).
Reference — Comprehensive Network.framework guide covering NetworkConnection (iOS 26+), NWConnection (iOS 12-25), TLV framing, Coder…
Use when debugging connection timeouts, TLS handshake failures, data not arriving, connection drops, performance issues, or proxy/VPN…
Network framework migration guides. Use when migrating from BSD sockets to NWConnection, NWConnection to NetworkConnection (iOS 26+), or…
Use when implementing Network.framework connections, debugging connection failures, migrating from sockets/URLSession streams, or adopting…
Use when implementing or debugging ANY network connection, API call, or socket.
Use when the user mentions networking review, deprecated APIs, connection issues, or App Store submission prep.
Scaffold division name lists, ship hull names, ship class design names, and air wing name blocks for a country.
Generate a complete, production-quality C# script for Unity from a natural language description.
Build production Next.js applications with App Router patterns, server components, data fetching strategies, authentication, and deployment.
Build complex claude.ai HTML artifacts with React and Tailwind.
Use when developing in Unreal Engine 5 — building game systems in C++ or Blueprints, implementing GAS abilities, optimizing Nanite or…
Multiplayer game development principles.
Create 3D scenes, interactive experiences, and visual effects using Three.js.
Use when a PR has review feedback to address, needs review, or when triggered by "/pr-review", "address review feedback", "review feedback…
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs.
Master ERC-721 and ERC-1155 NFT standards, metadata best practices, and advanced NFT features.
PC and console game development principles.
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems.
Three.js lighting - light types, shadows, environment lighting.