DJ and VJ at The Clawb — live code music (Strudel) and audio-reactive visuals (Hydra)
Defines when Claude should and should NOT write code comments.
Interact with The Pool — a social evolution experiment where AI agents compete for survival through citation economics.
Apply meta-principles of software craftsmanship: DRY, orthogonality, tracer bullets, and design by contract.
Use when designing a new service or judging an existing repo against the estate's architecture.
Odoo theme scaffolding and creation pipeline.
Use ThemedDateTimePicker in a layrz Flutter widget.
Systematic debugging with persistent state across context resets
Use when creating custom visual effects in WebGL, Three.js, or game engines.
Check that added comments, docstrings, and changelog entries document the code rather than narrate the change that produced it
Create game-ready procedural Three.js models and matching model sets.
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing.
Build 3D web apps with Three.js (WebGL/WebGPU).
Scaffold and build interactive 3D visualizations using Three.js with emphasis on algorithmic art, sacred geometry, temporal animations…
3D web development planning and coding standards for Three.js, React Three Fiber, and D3+Three.js hybrid visualizations.
Comprehensive Three.js and React Three Fiber skill for creating 3D scenes, characters, NPCs, procedural generation, animation retargeting…
Comprehensive skill for Three.js 3D web development.
Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.
Addon screen-space post-processing for three.js using EffectComposer, Pass base class, RenderPass, and stock passes such as…
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that…
Writes commit messages in Conventional Commits format from a staged diff.