GitLab CLI (glab) wrapper for MR status, issues, and repository operations
Framework-specific patterns for integrating CometChat React UI Kit v6 into React Router projects (v6 library mode and v7 framework mode).
Use when asking what targets/sources are configured, or wanting to see current Speakeasy setup
A nested skill in a subdirectory.
Build 2D browser games with Phaser 3 (JS/TS): scenes (Boot/Menu/Game/UI), sprites/animations, input, Arcade/Matter physics, tilemaps…
Create simple, performant Three.js web apps/scenes (JS/TS, ES modules): scene/camera/renderer setup, lighting, geometries, materials…
Use when building or modifying a .NET console application that uses, or could use, ConsolePlus and/or PromptPlus - to decide which library…
Python conventions for this codebase: coding style, project layout, and tooling preferences.
Build Chrome extensions using WXT framework with TypeScript, React, Vue, or Svelte.
Build non-custodial wallets where end users retain control of their private keys via Circle's user-controlled wallets SDK.
Collect Clari API diagnostic info for support cases.
Production-ready Clari API client patterns in Python and TypeScript.
Implement or modify Ruby code using the claude-agent-sdk gem.
Build Claude agents using TypeScript with the @anthropic-ai/claude-agent-sdk.
javascript import { helperFunction } from './helperFunctions.js'; javascript // In helperFunctions.js export function helperFunction() {…
Reduces token consumption in Claude Code skills by optimizing SKILL.md structures without losing core functionality.
Create clean Conventional Commits: inspect the diff, group related changes, run quality checks, and write type(scope) messages.
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes.
Game development orchestrator. Routes to platform-specific skills based on project needs.
Multiplayer game development principles.
Choose and implement Clay integration architecture for different scales