Writes commit messages in Conventional Commits format from a staged diff.
Expert skill for developing and validating timing constraints.
PC and console game development principles.
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems.
Three.js lighting - light types, shadows, environment lighting.
Three.js asset loading - GLTF, textures, images, models, async patterns.
Three.js post-processing - EffectComposer, bloom, DOF, screen effects.
Tokenmon data reset. Clear all Pokémon, achievements, items and start fresh. Korean: reset, 초기화, 리셋, 처음부터
When to activate: tokio async runtime, tasks, spawn, select, join, channels, time, interval, timeout, signal handling, graceful shutdown
Game audio generation agent. Produces code (Python/JS/TS/Shell) for SFX, BGM, Voice, Ambient, and UI sounds using ElevenLabs/Stable…
Produce a system design doc — components, data flow, decisions made, tradeoffs, failure modes.
Designs effective agent tools and APIs following ACI principles.
Keep the executable tool registry out of client-reachable module graphs — when to read `@/tools/metadata` instead of `getTool`, how to…
Mobile engineer — native iOS/Android, cross-platform, app stores, mobile performance.
Configure a Language Server (LSP) for a specific language so editor/agent tooling — diagnostics, go-to-definition, find-references, rename…
Use when locating an API, proving whether it is used, or mapping an endpoint through DTOs, services, query hooks, and UI consumers.
Plan and prioritize train test implementation by risk and coverage gaps under unified tick ordering and per-unit snapshot synchronization…
Schema and rules for creating traits
treefmt-nix formatter for Nix flakes — `formatter.nix` via `treefmt-nix.lib.evalModule` (build.wrapper + build.check), lint→format…
Daily review of the latest origin triage-* branch.
TriNet integration via Apideck's HRIS unified API — same methods work across every connector in HRIS, switch by changing `serviceId`.