Rust GPU Compute Development Guide — helps developers write GPU-accelerated Rust code with correct data-parallel patterns and awareness of…
CRITICAL: Use for ALL Rust questions including errors, design, and coding.
Analyze Rust project structure using LSP symbols.
When asked to created changeset/changelog entry.
Automatically triggered when designing system architecture, planning new projects, creating implementation plans, conducting architecture…
3D game development principles. Rendering, shaders, physics, cameras.
This skill should be used when developing SAP UI5 applications, including creating freestyle apps, Fiori Elements apps, custom controls…
Apple Human Interface Guidelines for content display components.
Set up Tailwind CSS v4 in Expo with react-native-css and NativeWind v5 for universal styling
Guide SceneKit game implementation, repair, and maintenance.
SDFormat/SDF model and world authoring, validation, and simulator handoff.
Work with Pulp's SDF / MSDF / PSDF glyph atlases — building, sampling via SkSL, and the shared text-layout helpers.
Issue creation workflow for Engram following the issue-first enforcement system.
React Native and Expo best practices for building performant mobile apps.
Provides sem semantic-diff detection, install-on-first-use, and fallback patterns.
Full Sentry SDK setup for Apple platforms (iOS, macOS, tvOS, watchOS, visionOS).
Full Sentry SDK setup for React Native and Expo.
Multi-step reasoning engine for complex analysis and systematic problem solving.
This skill provides symbol-level code understanding and navigation using Language Server Protocol (LSP).
Build or update services in `app/features/services` using the `_template/service` conventions (container/store/structure/lib/constants) so…
Set up mobile release pipeline — Fastlane, code signing, CI, beta distribution, versioning.