Remove AI-generated code slop from a branch.
Analyze staged/unstaged changes and create semantic conventional commits with context about WHY, not just WHAT.
Diagnose MATLAB errors and unexpected behavior via MCP eval.
React Native and Expo best practices for building performant mobile apps.
Write specifications with requirements and scenarios (delta specs for changes).
Clean AI slop from code. Use for cleanup, remove debug statements, find ghost code, repo hygiene.
Initializes new development projects through interactive tech stack selection and automated scaffolding.
Write Ruby and Rails code in DHH's distinctive 37signals style.
Analyzes the current project structure and tech stack.
2D game development principles. Sprites, tilemaps, physics, camera.
Three.js lighting - light types, shadows, environment lighting.
Complete Drift Protocol SDK for building perpetual futures, spot trading, and DeFi applications on Solana.
This skill SHOULD be used when writing, reviewing, or refactoring Neovim plugins in Lua.
OTP/BEAM patterns and Elixir idioms — GenServer, Supervisor, Task, Registry, pattern matching, with chains, pipes.
Streamlines embedded firmware development for MCU platforms using a structured RIPER-5 protocol and hardware-aware workflows.
Use before implementing non-core PlayCanvas behavior to discover the installed Engine's curated scripts and reuse or adapt those that fit…
HTMX and templ interaction rules for the Engram dashboard.
Adapter boundary rules for plugin integrations.
Deep technical review protocol for Engram pull requests.
Repository structure and placement rules for Engram.
Spec-Driven Development workflow for Engram.