Manages a complex three-tier foreshadowing system to track narrative arcs and plot points for immersive campaign directing.
Add PBR texture loading with separate roughness/metallic support to an SDL GPU project using forge_scene.h
Move validation and authorization into Form Requests; use rule objects, custom messages, and nested data handling to keep controllers slim
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view…
Check code formatting (prettier + stylelint) without modifying files
Use when adding or changing any Approval prompt/presenter.
Use when changing REPL clear/reset/resume/surface behavior (onClearTerminal, transcriptSeq remount, Ink Static paths, Ctrl+O/Ctrl+E…
Implement or refactor Formax tool transcript UI using the Tool UI Blocks (C-lite) pattern (ToolUiBlocks renderer + blocks presenters) to…
Enforces Form + GlobalKey<FormState> with TextFormField whose sync validator returns a localized String? (never a hardcoded literal)…
Forward+ and clustered rendering skill for transparency handling.
Use when implementing on-device AI with Apple's Foundation Models framework (iOS 26+), building summarization/extraction/classification…
Use when the user mentions Foundation Models review, on-device AI audit, LanguageModelSession issues, @Generable checking, or Apple…
Use when debugging Foundation Models issues — context exceeded, guardrail violations, slow generation, availability problems, unsupported…
Reference — Complete Foundation Models framework guide covering LanguageModelSession, @Generable, @Guide, Tool protocol, streaming…
Use when implementing on-device AI with Apple's Foundation Models framework — prevents context overflow, blocking UI, wrong model use…
This skill should be used when creating or applying Active Effects, working with effect changes and modes (ADD, MULTIPLY, OVERRIDE…
This skill should be used when creating custom windows with ApplicationV2, building forms with FormApplication, using Dialog for prompts…
This skill should be used when creating chat messages, sending roll results to chat, configuring speakers, implementing whispers and roll…
This skill should be used when working with the Combat tracker, Combatant documents, initiative rolling and sorting, turn/round…
This skill should be used when creating compendium packs, registering packs in manifests, importing/exporting documents, querying pack…
This skill should be used when moving data between storage locations, changing data structures, renaming fields, or removing deprecated…