Investigate a cluster of GitHub issues and PRs, determine canonical candidates, post duplicate/related status, preserve contributor…
Presents options for merge, PR, or cleanup.
Creates isolated git worktrees with smart directory selection and safety checks.
Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript
Build Unity games with optimized C# scripts, efficient rendering, and
Write and review JavaScript: declarations, equality and coercion, functions, objects, iteration, classes, async and promise semantics, ES…
Use when building cross-platform applications with Flutter 3+ and Dart.
Principles for building reusable coding systems.
Automates the compilation and artifact management of Keil MDK embedded projects using command-line tools.
Configure webhook callbacks for Kling AI task completion.
Provides and generates LangChain4j tool and function calling patterns: annotates methods as tools with @Tool, configures tool executors…
Language-agnostic coding principles for maintainability, readability, and quality.
Spawn Comment Sicko, fix accepted findings, and offer encodings for claimed constraints.
2D game development principles. Sprites, tilemaps, physics, camera.
Generates .NET Clean Architecture backend structure from entity definitions.
Configures Swagger/OpenAPI documentation for backend APIs.
Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through…
Create a detailed, phased implementation plan with documentation discovery.
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development.
Official integration patterns for Mapbox Maps SDK on Android.
Official integration patterns for the Mapbox Maps Flutter SDK.