Map API endpoints, outbound HTTP calls, and cross-repo service topology in indexed source code.
Find files that historically co-change with a target symbol or file, ranked by co-occurrence across git episodes.
Keep the Memtrace index fresh while editing by watching a repo for live, incremental re-indexing.
Replay the graph diff of one episode — a single git commit or working-tree save — to inspect what it changed: added/modified/removed…
Map source-code architecture with graph algorithms — PageRank centrality, bridge symbols, Louvain communities, dependency paths, and…
Index a source-code repo into the Memtrace knowledge graph and poll the job to completion.
Find dead code, complexity hotspots, and refactoring candidates in indexed source code.
Build a phased, risk-scored refactoring plan from Memtrace complexity, dead-code, bridge, impact analysis, and Cortex decision-memory…
Map source-code relationships between symbols.
Find source code with Memtrace hybrid BM25+semantic search: symbols, functions, classes, types, constants, definitions, implementations…
Intelligently merge branches with context-aware conflict resolution
Read-only pre-merge review. Lists dual-touched files, shows OURS / THEIRS / merge-base diffs, and flags likely-collision patterns so the…
Use when combining multiple OpenAPI specs, or have microservices with separate spec files
Pre-merge analysis and preparation. Analyzes source branch vs target branch: commit stats, conflict detection, file impact. Analysis-only…
Merges two separate Jujutsu (jj) repositories into one.
Generate 3D models, textures, images, rig characters, and animate them using the Meshy AI API.
Generate 3D models, textures, images, rig characters, animate them, and prepare for 3D printing using the Meshy AI API.
Message Queue knowledge base. Provides broker comparison, delivery guarantees, consumer groups, and advanced RabbitMQ/Kafka patterns for…
Message queue patterns with RabbitMQ, Redis Streams, and Kafka.
Archive multiple completed changes at once.
Metal GPU graphics for games - render pipeline, shaders, MTKView, MetalFX upscaling.