Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs.
Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.
Use when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state management, view composition, performance…
Audit and improve SwiftUI runtime performance from code review and architecture.
Benchmark Xcode clean and incremental builds with repeatable inputs, timing summaries, and timestamped `.build-benchmark/` artifacts.
Orchestrate Xcode build optimization by benchmarking first, running the specialist analysis skills, prioritizing findings, requesting…
Manage API key authentication and session tokens.
Manage provider connections from the CLI: list available/configured providers, add, test, test-all, validate, rotate API keys, and view…
OneKey development commands plus branch, commit, validation, and PR conventions.
React and Next.js performance optimization guidelines from Vercel Engineering.
Set up a local development loop for OneNote integrations with mock Graph
Optimize OneNote Graph API performance for large notebooks, image handling,
Reference architecture for OneNote integrations covering all notebook
Sistema de composición de mundos 3D basado en capas con semántica ontológica.
Use when deciding between inheritance and composition in object-oriented design.
Use when implementing polymorphism and interfaces in object-oriented design.
OCaml package manager (45 subcommands).
Open Games Skill (ERGODIC 0)
Automates Open RPG gameplay with strategic decision-making and narrative storytelling via MCP tools.
Use when the user wants to open the Power Apps Wrap page for an app ID in the active environment.