Orchestrate review, tests, commits, branch pushes, and pull-request creation with parallel agents.
Design and implement the Guardian AI companion evolution system - from Level 1 Spark to Level 50 Transcendent.
Guided conflict resolution with semantic analysis and validation
Authenticate production Guidewire Cloud API integrations and survive the auth-side failures — token expiry storms, scope drift, private-CA…
Automate the PolicyCenter account→submission→quote→bind→issue→endorse→renew pipeline including the failure paths — underwriting issues…
Discover and validate product ideas, analyze markets, scope MVPs, and optimize app store presence for iOS/macOS apps.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization.
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development.
Deploy Expo apps to iOS App Store, Android Play Store, and web.
shadcn/ui component library for React with Tailwind CSS - copy-paste accessible components with full code ownership
Automate Dungeon Fighter Online tasks via Rube MCP (Composio).
Automate Epic Games tasks via Rube MCP (Composio).
Verify dependency structure and architecture health for SDL3 HammerEngine.
Implement standardized error handling with proper HTTP status codes
Prevents silent failures and context loss in error handling.
Use when app freezes, UI unresponsive, main thread blocked, watchdog termination, or diagnosing hang reports from Xcode Organizer or…
Use when adding haptic feedback for user confirmations (button presses, toggles, purchases), error notifications, or custom tactile…
Use when implementing haptic feedback, Core Haptics patterns, audio-haptic synchronization, or debugging haptic issues - covers…
Token-efficient HAR (HTTP Archive) analysis with a reference system.
Expert usage of Hardhat for smart contract development, testing, and deployment.
Reference guide for building new Omnigent harness integrations — covers SDK/subprocess harnesses and native harnesses as separate tracks…