Java development. Use for Java, Spring Boot, Maven, Gradle, JPA, Hibernate.
This skill should be used when working with Java 17+ language features outside the Spring layer: records, sealed classes, Optional, Stream…
Master Java 21+ with modern features like virtual threads, pattern matching, and Spring Boot 3.x.
High-performance Entity Component System for Luau/roblox-ts.
Provides expert guidance on designing efficient Entity Component System (ECS) architectures using Jecs for Roblox development.
JEngine Editor UI component library with theming.
API and backend code review — REST conventions, auth, validation, error handling, pagination, rate limiting, test coverage.
Build a new production-ready service from scratch — config management, health checks, graceful shutdown, structured logging.
Produce a complete firmware architecture spec for a described device — layer diagram, module responsibilities, HAL interface definitions…
Mobile audit — app size, startup time, crash reporting, store compliance, accessibility, offline behavior.
Produce a mobile feature spec — user story, technical approach, component breakdown, platform-specific considerations, edge cases.
Mobile reconnaissance — understand the app's tech stack, architecture, dependencies, and health for takeover.
Audit Android Jetpack Compose repositories for performance, state management, side effects, and composable API quality.
When to activate: Jetpack Compose, @Composable, State, remember, LaunchedEffect, navigation, ViewModel, Compose UI, recomposition
Build type-safe global state in React applications with Zustand.
REST and GraphQL API design principles guide.
Code simplification and refactoring -- reviews changed code and removes unnecessary abstractions, duplication, and complexity.
Jira Teams via Apideck's Proxy API + managed Vault auth — Apideck handles auth and proxies HTTP calls to Jira Teams's native API.
Creates isolated Git worktrees with intelligent directory selection and safety validation for seamless multi-branch development.
JObjectPool thread-safe object pooling for Unity.
Clean Architecture patterns for Android and Kotlin Multiplatform projects — module structure, dependency rules, UseCases, Repositories…