Game design principles. GDD structure, balancing, player psychology, progression.
Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs.
Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.
Web browser game development principles.
Fish 4.9.x on this machine — the login shell: house style, language, builtins, config layout, startup cost, and verified caveats.
Fix a specific bug or problem in the codebase.
Use when you have lint errors, formatting issues, or before committing code to ensure it passes CI.
Applies fixes from a prior review-llm-artifacts run, with safe/risky classification.
Fetch PR review comments and implement all requested changes
Scans all TypeScript/types in a PR or branch diff for soft types (`any`, unnecessary `null`/`undefined`, optional fields that are…
Use when you have lint errors but can't modify the source spec, or need to add missing descriptions/tags via overlay
Audit and fix HTML accessibility issues including ARIA labels, keyboard navigation, focus management, color contrast, and form errors.
Audit and fix animation performance issues including layout thrashing, compositor properties, scroll-linked motion, and blur effects.
Diagnose and fix common Flexport API errors including HTTP status codes,
Create a minimal working Flexport example \u2014 list shipments and\
Configure Flexport local development with mock API responses and testing.
Handle Flexport API rate limits with exponential backoff, queue-based
Implement Flexport reference architecture for supply chain integrations
Apply production-ready Flexport API patterns for TypeScript and Python.
Migrate between Flexport API versions (v1 to v2, Logistics API versions).