Comprehensive guide for refactoring imperative TypeScript code to fp-ts functional patterns
Cost-safety discipline for paid AI / inference APIs: treat $-cost as a third complexity dimension alongside time and space.
Master Rust async programming with Tokio, async traits, error handling, and concurrent patterns.
Iteratively improve a Claude Code skill using the skill-reviewer agent until it meets quality standards.
Guide for quality focused software architecture.
Build full-stack web applications with SvelteKit — file-based routing, SSR, SSG, API routes, and form actions in one framework.
Refactor SwiftUI views into smaller components with stable, explicit data flow.
Full integration with Telegram Bot API.
Master Temporal workflow orchestration with Python SDK.
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems.
Three.js asset loading - GLTF, textures, images, models, async patterns.
Expert tmux session, window, and pane management for terminal multiplexing, persistent remote workflows, and shell scripting automation.
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management.
Comprehensive performance optimization guide for React and Next.js applications, maintained by Vercel.
Reliable command execution on Windows: paths, encoding, and common binary pitfalls.
Use when creating, updating, or improving agent skills.
Expert in Zod — TypeScript-first schema validation.
Consolidated game developer for story execution, code implementation, code review, QA/test authorship, and sprint orchestration.
Linting and formatting for Megatron-LM. Covers running autoformat.sh, tools (ruff, black, isort, pylint, mypy), and code style rules.
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and…
List all available Output SDK workflows in the project.