Master workflow orchestration architecture with Temporal, covering fundamental design decisions, resilience patterns, and best practices…
Workhuman cost tuning for employee recognition and rewards API.
Workhuman reference architecture for employee recognition and rewards
Workhuman webhooks events for employee recognition and rewards API.
Scopes work to the desktop app at products/desktop — a nested standalone pnpm/turbo/Biome workspace imported from PostHog/code, not part…
Working with models in an APIMatic-generated .NET SDK in C# — building request models, required members and nullability, enums…
Working with models in an APIMatic-generated Python SDK — pydantic models and their TypedDict companions, required members vs the UNSET…
This skill should be used when the user asks about 'wt', 'worktree', 'worktrees', 'wt create', 'wt checkout', 'wt list', 'wt remove', 'wt…
Git worktree lifecycle management. Use when team needs parallel isolated workspaces for multi-stream development, or when an experiment…
Coordinates multiple Claude instances across worktrees.
Use for the git worktree lifecycle — starting isolated work and folding it back.
Create or destroy a code-only git worktree for a PR, branch, or new task (fetch + checkout, no env/DB/ports/yarn/seed).
Remove pipeline worktrees (.claude/worktrees/*) whose PR is merged or closed — stops their server, drops their databases, removes the…
Guidance for Worktrunk (the `wt` CLI) — git worktree management, hooks, and config.
World M Skill
World O Skill
World Q Skill
World W Skill
Create, remix, inspect, validate, directly update, or explicitly publish an owned WorldOS Simulation through the WorldOS MCP.
Author, remix, inspect, validate, or directly update a WorldOS region map or tile map through the WorldOS MCP, including sourcing and…
Adapt a versioned Pax Historia preset, world link, export, prompt, map, timeline, or character set into an unpublished WorldOS Simulation…