Unified entry point for code investigation.
Design and plan iOS animations with structured specs covering transitions, micro-interactions, gesture-driven motion, and loading states.
Write Swift animation code using Apple's latest frameworks — SwiftUI animations, Core Animation, and UIKit.
Makes iOS apps feel premium, polished, and unmistakably native — SF Symbols mastery, SwiftUI spring animations, haptic feedback…
iOS Core Data architect for persistent storage, CloudKit sync, schema migrations, and SwiftData migration.
Set up complete, automatic Firebase Crashlytics dSYM uploads in a Flutter iOS project — an Xcode build phase that uploads ALL dSYMs…
Manages iOS Simulator devices and app tests with xcrun simctl: lifecycle, install/launch, push and location simulation, privacy…
Provides comprehensive guidance for iOS development with Swift including view controllers, views, navigation, lifecycle, and iOS app…
iOS testing with XCTest. Unit tests, UI tests, mocks, and test patterns for Swift/SwiftUI.
IRIS Cascade HR integration via Apideck's HRIS unified API — same methods work across every connector in HRIS, switch by changing…
GitHub issue workflow ceremony using gh CLI — labels issues as in-progress, creates feature branches (issue/N-description), commits with…
GitHub issue creation skill. Analyzes the entire codebase impact based on user request, then creates a structured issue with…
Verifies review feedback with technical rigor, not blind agreement.
Presents options for merge, PR, or cleanup.
Use this skill when inspecting Blender characters, rigs, poses, animation
Master Godot 4 GDScript patterns including signals, scenes, state machines,
Master Minecraft server plugin development with Bukkit, Spigot, and Paper
Three.js asset loading - GLTF, textures, images, models, async patterns.
Three.js textures - texture types, UV mapping, environment maps, texture
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst
VR/AR development principles. Comfort, interaction, performance requirements.