.NET MAUI view animations, custom animations, easing functions, rotation, scale, translation, and fade effects.
.NET MAUI app lifecycle guidance — the four app states, cross-platform Window lifecycle events (Created, Activated, Deactivated, Stopped…
Guide for theming .NET MAUI apps — light/dark mode via AppThemeBinding, ResourceDictionary theme switching, DynamicResource bindings…
Correctly call native (C/C++) libraries from .NET using P/Invoke and LibraryImport.
Optimization techniques for Nethercore WASM games.
Drive an AI agent through the current scene in Play mode — test navigation, combat, loot, traps, and report issues like unreachable areas…
Next.js 16+ and Turbopack — incremental bundling, FS caching, dev speed, and when to use Turbopack vs webpack.
Provides patterns and code examples for building Next.js 16+ applications with App Router architecture.
Use when next.js data fetching patterns including SSG, SSR, and ISR.
Use when building Next.js 14+ applications with App Router, server components, or server actions.
Build production Next.js applications with App Router patterns, server components, data fetching strategies, authentication, and deployment.
This skill should be used when the user asks to "create an API route", "add an endpoint", "build a REST API", "handle POST requests"…
This skill should be used when the user asks about "Server Actions", "form handling in Next.js", "mutations", "useFormState"…
Enforce the server/client module boundary in Next.js App Router projects.
Use when next.js Server Components for optimal performance.
Next.js 16 App Router patterns. Trigger: When working in Next.js App Router (app/), Server Components vs Client Components, Server…
Your intelligent GitHub command center -- start here.
Use when nim-C interoperability including calling C from Nim, wrapping C libraries, importc/exportc pragmas, header generation, FFI…
Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.
Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.
Framework-less PHP knowledge base. Provides pure PHP project architecture, DDD integration, PSR-7/PSR-15 HTTP, standalone persistence, DI…