Generate bash script templates with best practices including error handling, argument parsing, logging, and portability considerations.
Use when viewing or printing source/config files to the terminal with syntax highlighting and line numbers - a cat replacement that…
Contract-first API design for stable, evolvable interfaces.
Expert in TypeScript codebase patterns for backend and frontend.
Clean Code. Enforce Martin's naming, function, comment, error, test, and smell rules on every change. Use when writing, editing…
Behavioral design validation for game development.
Use when an XML {{ }} binding throws "Invalid expression syntax", "Disallowed binary operator", or "Invalid converter syntax", when arrow…
BiSheng C compilation. When you need to understand how to compile .cbs files, compiler path setup, include paths, diagnostic suppression…
BiSheng C constexpr. When you need to understand constexpr variables, constexpr functions, _Static_assert, constexpr if, type traits…
BiSheng C coroutines. When you need to understand _Async functions, _Await expressions, Future<T> trait, PollResult<T>, poll/free…
BiSheng C initialization analysis. When you need to understand uninitialized variable detection, field-level init tracking…
BiSheng C member functions. When you need to understand how to attach methods to structs, primitives, or other types using…
Scan recent changes for AI-generated code slop and remove it.
Use this skill when inspecting Blender characters, rigs, poses, animation retargeting, ground contact, facing direction, or…
Provides comprehensive in-game stats, skill scaling, equipment, and profile data for Blue Archive character Nekozuka Hibiki.
Enables immersive role-play as Shima Konoka from Blue Archive with accurate character voice, appellations, and lore adherence.
Provides comprehensive in-game stats, skill scaling, unique weapon details, and lore for Blue Archive student Serina Sumi.
Provides comprehensive game data, stats, skills, bond stories, and voice lines for Tsubaki (Guide) in Blue Archive.
Elite indie game developer for rapid prototyping and solo quick-flow development.
Review code changes adversarially using parallel review layers (Blind Hunter, Edge Case Hunter, Acceptance Auditor) with structured triage…
This skill enables makepad-skills to self-improve continuously during development.